|
|
|
 |

February 9th, 2007, 09:19 PM
|
 |
First Lieutenant
|
|
Join Date: Oct 2006
Location: Palo Alto, CA
Posts: 638
Thanks: 1
Thanked 3 Times in 3 Posts
|
|
More LA R\'lyeh and spellcasting questions
1. I've just made a shocking discovery while playing R'lyeh in SP. (well shocking for me at least )
It turns out that R'leyh free spawns actually cost money to maintain! Not much, but it can pile up over time, and R'leh have serious money problem with his death dominion as it is. I always thought they are free, like Ermor's free spawn.
Does anybody know how much money these free spawns mad ones, mad dreamer, triton dreamer, etc. cost? Do they all cost the same, or certain types of troops are more expensive to maintain than others?
And what about void beings - do they also cost money to maintain?
How about your free spawned commanders?
I am thinking now of drowning 9/10 of my army as soon as I can. Too bad I can't do the same with water only troops, and I am out of indep water provinces. (( I guess I am stuck with these suckers, am I ?
2. Does anybody knows if chances of success are the same for MindHunt (astral 4, cost 2 astrals) and Dreams of R'leh (astral 4, cost 4 astrals), assuming you know Soul Slay spell of course.
If so, then as long as you are 100% sure that the target province has no enemy astral mages, it doesn't make any sense to cast Dreams of R'leh, right? I mean, they both will result in the death of the enemy commander, but MindHunt is twice as cheap.
3. Do I understand correctly that when you are casting either MindHunt or Soulslay, each +1 penetration item on your commander increases the chances of success for your commander by the same amount as +2 astral items would?
4. Not R'leh related, but do I understand correctly than when casting dispel or global enchantment, +penetration items on the caster do not matter, and only magic level of the caster counts (each level +5 spell)?
5. In previous example, it includes magic levels that are result of the items worn by commander, correct? So Astral 3 mage with +3 astral items would count as +15 gems, same as "natural" astral 6 mage.
6. When casting Magic Duel, bonus from being communion master counts, right? So as long as you have enough communion slaves a single astral mage can whipe out the all enemy astral mages with little risk, unless they would use communion as well of course.
|

February 9th, 2007, 10:02 PM
|
Corporal
|
|
Join Date: Jun 2006
Posts: 199
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
Re: More LA R\'lyeh and spellcasting questions
duudeeee dont drown your army.
Drown an enemy under the blood of your armys.
|

February 9th, 2007, 11:42 PM
|
Sergeant
|
|
Join Date: Oct 2006
Posts: 247
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: More LA R\'lyeh and spellcasting questions
I haven't played LA R'lyeh yet.. but as for penetration related questions:
3: It takes two extra levels of magic skill to get +1 penetration, yes. I'm not sure if it's +1 for every two levels, or +1 for every two levels above the required level for the spell.
4: There's no MR roll with global enchantments. I think only gems and magic skill have an effect.
5: Astral 3 + 3 path boosters should count the same as a natural astral 6 mage. Again, I'm not sure if the +5 is per level or per level above the spell requirement.
|

February 10th, 2007, 07:40 PM
|
 |
First Lieutenant
|
|
Join Date: Oct 2006
Location: Palo Alto, CA
Posts: 638
Thanks: 1
Thanked 3 Times in 3 Posts
|
|
Re: More LA R\'lyeh and spellcasting questions
Thank you.
And bump to the top - I really would like to get the answers for the remaining quistions.
|

February 15th, 2007, 02:58 PM
|
National Security Advisor
|
|
Join Date: Nov 2006
Location: Oxford, UK
Posts: 5,921
Thanks: 194
Thanked 855 Times in 291 Posts
|
|
Re: More LA R\'lyeh and spellcasting questions
1) I was horrified to discover recently that summons also cost money. Trolls cost a fortune! I guess freespawn is even more annoying though, since you didn't even choose to summon them.
You could drown your water troops by bringing them on land somehow perhaps? I don't know how easy that is, I've never played a water nation.
3) Yep, that's right.
4) Yep.
5) I think so.
6) I think in another thread, the conclusion was that communion doesn't help, and neither do items. You can't make a crazily good magic dueller (outside of a high astral pretender, or a mad amount of empowerment).
|

February 15th, 2007, 06:15 PM
|
Corporal
|
|
Join Date: Dec 2006
Posts: 183
Thanks: 2
Thanked 2 Times in 2 Posts
|
|
Re: More LA R\'lyeh and spellcasting questions
Summons cost money? Really?
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|