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March 1st, 2007, 11:24 PM
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Join Date: Mar 2007
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SEIV Autohost and dead human players
Playing in a 4 human player game with AIs using autohost. Player 3 bit the dust (What a loser...) so now only player 1,2, and 4 remains. Unfortunately, Autohost does not seem to recognize that player 3 is dead, and is still waiting for him to upload his turn. How do I get autohost to recognize that player 3 is no more. Setting it to 3 players doesn't work. And I don't see anyway to remove the dead player under the SEIV host mode.
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March 1st, 2007, 11:43 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: SEIV Autohost and dead human players
Autohost?
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March 2nd, 2007, 12:27 AM
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Re: SEIV Autohost and dead human players
It's Suicide Junkie's program to automate hosting funcions, mostly for LAN play, but I'm using in on my private server instead of using PBW.
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March 2nd, 2007, 09:53 AM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: SEIV Autohost and dead human players
Ah, that's a good thing to add.
For now, just make a dummy plr, and I'll update the code after work tonight.
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March 2nd, 2007, 10:14 AM
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General
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Join Date: Feb 2001
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Re: SEIV Autohost and dead human players
On PBW the host can switch a dead player empire to AI control; you should be able to do that manually. (I assume PBW just uses the manual controls.)
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Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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March 2nd, 2007, 06:29 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
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Re: SEIV Autohost and dead human players
I would imagine that PBW just changes how many empire files it checks for when it does the "last player upload" type processing checks. You don't need special switches to make SE4 process a turn with AI control for missing or dead empires.
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