.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

Reply
 
Thread Tools Display Modes
  #1  
Old April 9th, 2007, 07:29 PM

gar gar is offline
Private
 
Join Date: Apr 2007
Posts: 2
Thanks: 0
Thanked 0 Times in 0 Posts
gar is on a distinguished road
Default newbie question: how to siege castle

playing practice game and it seems the walls of the castle never fail. What am I doing wrong, how do you storm a castle?

thanks!
Reply With Quote
  #2  
Old April 9th, 2007, 07:39 PM

BandarLover BandarLover is offline
Sergeant
 
Join Date: Jan 2007
Posts: 386
Thanks: 24
Thanked 5 Times in 5 Posts
BandarLover is on a distinguished road
Default Re: newbie question: how to siege castle

Put shortly, you need more troops. Someone else will come along and lay out all the numbers for you, but each unit in your seiging army counts against a fort types defense minus any defending or garrisoned units in said fort. or something like that. More troops, faster walls tear down. Especially with seiging units.
Reply With Quote
  #3  
Old April 9th, 2007, 07:39 PM

MaxWilson MaxWilson is offline
Major General
 
Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
MaxWilson is on a distinguished road
Default Re: newbie question: how to siege castle

It takes a long time. Examine one of your own fortifications (click on the "Fort" icon off to the right in a province where you have a fort, like your capital) and you'll see it has a defense value of between 200 and 1200, depending on what type of fortification it is. Roughly speaking, every attacking unit reduces that defense by 1 per turn and every unit in the castle repairs 1 per turn, so if you want to take down even a wimpy fort quickly you'll need a large army.

You have the option of forging a couple of items that can make sieging quicker (Construction-4 gives the Horn of Valor, Construction-6 gives the Gate Cleaver, which are worth +25 and +50 per turn respectively), and some nations (Arcoscephale, Agartha) have units that receive a bonus to sieging, but pretty much you need to have a big, cheap army and be patient.

-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"

["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
Reply With Quote
  #4  
Old April 9th, 2007, 07:41 PM

MaxWilson MaxWilson is offline
Major General
 
Join Date: Mar 2007
Location: Seattle
Posts: 2,497
Thanks: 165
Thanked 105 Times in 73 Posts
MaxWilson is on a distinguished road
Default Re: newbie question: how to siege castle

BandarLover beat me to it, so I'll add that the actual formula isn't precisely 1 per unit, it's Strength squared / 100, plus 1 if the unit flies. For defending mindless units repair only 10% of that amount, but as attackers they get the full value.

-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"

["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
Reply With Quote
  #5  
Old April 9th, 2007, 07:43 PM

BandarLover BandarLover is offline
Sergeant
 
Join Date: Jan 2007
Posts: 386
Thanks: 24
Thanked 5 Times in 5 Posts
BandarLover is on a distinguished road
Default Re: newbie question: how to siege castle

See, I knew someone with actual knowledge would weigh in.
Reply With Quote
  #6  
Old April 9th, 2007, 07:57 PM
Taqwus's Avatar

Taqwus Taqwus is offline
Major General
 
Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
Thanks: 2
Thanked 4 Times in 4 Posts
Taqwus is on a distinguished road
Default Sappers, fliers, engineers, Siege Golems...

Fliers also get bonuses, and there are units and commanders with siege bonuses (marked by an icon that looks like a catapult, IIRC). Sappers and engineers are examples of the latter. Some items also give siege bonuses to the commander carrying them, like Gate Cleavers and Wall Shakers.
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
Reply With Quote
  #7  
Old April 10th, 2007, 09:33 AM

gar gar is offline
Private
 
Join Date: Apr 2007
Posts: 2
Thanks: 0
Thanked 0 Times in 0 Posts
gar is on a distinguished road
Default Re: Sappers, fliers, engineers, Siege Golems...

I have been seigeing for a year now and the wall is still up. Its a force of 150 which I have to reinforce every season due to starvation. Is there any other way to take down the wall, this is really stupid!
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:21 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.