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May 4th, 2007, 09:50 AM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Network MA, Whyte (Full)
Here's the nations we will be using:
Code:
PLAYER NATION 308 Graphs Uploaded
--------- -------- --- ------ --------
Tequilich Machaka Y N Y
Thrawn Abysia Y N Y
Wikd Thots Pangaea (sub)
K Bandar Log Y Y Y
tromper Marignon Y N Y
thejeff Jotunheim Y Y Y
hoo Pythium (sub)
vfb Eriu Y X Y
jimkehn Ulm Y N Y
thraveboy Vanheim Y X Y
Saint_Dude R'lyeh Y N Y
Server: bemura.dyndns.org
Port: 8098 (Currently UP)
The map is here:
http://bemura.dyndns.org/Whyte.zip
Turn status is here (thanks Ich!):
http://bemura.dyndns.org/stats.php?game=Whyte
and also still here (ugly version):
http://bemura.dyndns.org/Whyte/scores.html
I'm thinking we can run with default settings, renaming on. Could we please have a vote for graphs on or off?
I will start up the server and post the IP Address and port number once everyone is ready to use 3.08. Please post when you are ready to play 3.08 and also vote for graphs on or off. And please tell me if there's anything you hate about the map.
And sorry, I think 3.08 may keep us on our toes enough without complicating things with mods. So, Heroes will have to wait until the next one.
Thanks!
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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May 4th, 2007, 10:08 AM
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General
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Join Date: Apr 2005
Posts: 3,327
Thanks: 4
Thanked 133 Times in 117 Posts
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Re: Network MA, Whyte (Full)
I'm patched and ready.
I'd prefer graphs on, though it's not a priority.
I won't be able to look at the map until this evening.
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May 4th, 2007, 10:36 AM
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Corporal
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Join Date: Jan 2004
Location: Portland, OR USA
Posts: 131
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Network MA, Whyte (Full)
Patched up here. I'd prefer to have graphs off, but either way is okay of course. Adds more secrecy and spice when they're off. Plus I don't feel like a tool continually, seeing others rocking the freeworld.
I've never used the Worthy Heroes mod or anything, but it sounds like it would be fun, if anyone wants to try it. Though I suppose with the patching frustrations, bleh.
Map looks great.
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May 4th, 2007, 10:48 AM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: Network MA, Whyte (Full)
Quote:
tromper said:
Patched up here. I'd prefer to have graphs off, but either way is okay of course. Adds more secrecy and spice when they're off. Plus I don't feel like a tool continually, seeing others rocking the freeworld.
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Thanks for the laughs! And I'm glad you like the map.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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May 4th, 2007, 12:04 PM
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Second Lieutenant
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Join Date: Mar 2007
Posts: 559
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Network MA, Whyte (Full)
My vote.....graphs off. Adds the "Fog of War" dimension. Besides.....I hate others seeing what a piss poor player I am!!!
8^)
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May 4th, 2007, 12:26 PM
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Corporal
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Join Date: Mar 2007
Location: Indianapolis
Posts: 135
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Network MA, Whyte (Full)
Im patched and ready to roll. I vote no graphs.
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May 4th, 2007, 08:39 PM
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Corporal
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Join Date: Feb 2004
Location: San Francisco, CA
Posts: 101
Thanks: 0
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Re: Network MA, Whyte (Full)
3.08: Yes
Graphs: Doesn't matter to me.
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May 4th, 2007, 10:00 PM
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General
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Join Date: Mar 2007
Location: Japan
Posts: 3,691
Thanks: 269
Thanked 397 Times in 200 Posts
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Re: Network MA, Whyte (Full)
Saint_Dude would like to join too. I think there is room if he'll agree to start in the ocean. Does anyone have any objections? We'd still have 15 provinces per player on land.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
http://z7.invisionfree.com/Dom3mods/index.php?
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May 4th, 2007, 10:27 PM
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Sergeant
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Join Date: Apr 2007
Posts: 236
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Network MA, Whyte (Full)
I was hoping to play Shinuyama, but I would be willing to play R'lyeh. I just want to play.
I have patched to 3.08 and would prefer no graphs (if I make it into the game).
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May 5th, 2007, 12:18 AM
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Second Lieutenant
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Join Date: Mar 2007
Posts: 559
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Network MA, Whyte (Full)
I say the more the merrier
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