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  #1  
Old May 7th, 2007, 04:17 PM

Cor Cor is offline
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Default Swarm

Anybody notice what a huge difference the 3.08 patch made to the spell Swarm. Those little buggers are lethal now!
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  #2  
Old May 7th, 2007, 04:32 PM

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Default Re: Swarm

now it's an extremely good spell for 1 gem. Used it to wack pan water-blessed centaurs. good times.
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Old May 7th, 2007, 04:47 PM

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Default Re: Swarm

In a sp game I had about 3 commanders taken out by bug bites!
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Old May 7th, 2007, 05:07 PM

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Default Re: Swarm

I tried to test it, and my opponent cast Storm. Let me tell you, those things are hilarious on foot, with their 2 AP movement rate...
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  #5  
Old May 7th, 2007, 05:23 PM
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Default Re: Swarm

Don't forget to cast Haunted Forest, too.
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  #6  
Old May 7th, 2007, 05:53 PM

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Default Re: Swarm

"In a sp game I had about 3 commanders taken out by bug bites! "

Seems like a pretty powerful spell for 1 gem. flying horde that can swarm even high def creatures. Yeah for the nature line!

Will force a lot more bodyguards and creative commander hiding b/c they can zip to the rear pretty quicly.
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Old May 9th, 2007, 06:53 PM
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Default Re: Swarm

Well it was kind of silly that they couldn't do any damage at all before.
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Old May 9th, 2007, 07:31 PM

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Default Re: Swarm

But its just as silly to see them kill heavily armored units. "We dragonflies laugh at your 20 protection!Ha!"
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Old May 9th, 2007, 08:21 PM
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Default Re: Swarm

Not only could they not do damage, but in certain situations they could cause the battle to run 75 turns because they could not damage the enemy and the enemy may be over fatigued.
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  #10  
Old May 9th, 2007, 08:25 PM
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Default Re: Swarm

I dunno.

Mighty warriors could get stung by bees to death.

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