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July 11th, 2007, 05:31 PM
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Corporal
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Join Date: Jun 2007
Location: Atlanta
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Some basic questions
From a relative noob:
1) I'm confused by shape shifting pretenders. Number one, what items can they carry? in dragon form I have different item slots than in human form. Do the items only work in one form or the other?
Why does my dragon sometimes stay in dragon form after battle? When he does this how can i get him to switch back to human form so I have better magic levels?
Also I think it's kind of confusing how when I choose a dragon pretender it gives me a human one and all my numbers (i.e. starting magic paths, dominion etc) change. But maybe that's just a gripe.
2) do the new nations in the patches have nation-specific spells? is there a list of these somewhere?
3) my SCs get an awful lot of afflictions awfully fast. Am I doing something wrong? Does my pretender have any special way to heal his own afflictions?
Thanks everyone!
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July 11th, 2007, 05:37 PM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
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Re: Some basic questions
1) They can carry all the items they have slots for. IF different forms have different slots and the form changes from one with more slots to one with fewer, those items will either be dropped into the lab or lost. There is some peculiar behavior in some cases, most notably dragons.
2) Yes, they do, and no, there is not as far as I know. Could be there is something somewhere, perhaps in Sunray's national unit lists, but I have not made a list of spells.
3) Not unless he has the Recuperation ability (Kraken, Gorgon, a couple of others and Pangaean units have it). Otherwise you need Gift of Health, a Faery Queen or the Chalice or must play EA Ermor or Arcoscephale (any era). See the FAQ section on afflictions.
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July 11th, 2007, 05:47 PM
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General
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Join Date: Apr 2005
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Re: Some basic questions
There should be a "change shape" option in your dragon's list of orders.
If your dragon went into battle as a dragon he should stay a dragon. If you order him to change, he should change back.* Possibly if he changes as a result of being wounded, he doesn't change back?
*Actually that's not quite true. If you order him to change, he will execute another change order after combat. As dragons only have two forms, this does the same thing. If the unit has three forms (only Skratti as far as I know), the after combat change order will move him to his third form.
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July 11th, 2007, 05:55 PM
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Sergeant
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Join Date: Mar 2004
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Re: Some basic questions
I thought I read in a post that units that change shape in battle can lose afflictions like the machakan sorcerer which changes into a spider when wounded. I wonder if the dragon can lose afflictions if you order to change shape a few times.
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July 11th, 2007, 06:02 PM
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Second Lieutenant
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Join Date: Jan 2007
Location: Ohio
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Re: Some basic questions
I think I remember reading that it's only on involuntarily controlled changes like Jaguar Warriors. Don't think it applies to scripted change shape.
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July 11th, 2007, 06:29 PM
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General
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Re: Some basic questions
But it may work if you let the human form get "killed". Of course, you'll likely pick up more afflictions that way.
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July 11th, 2007, 07:49 PM
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General
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Join Date: May 2004
Location: Seattle, WA
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Re: Some basic questions
Quote:
Snacktime said:
3) my SCs get an awful lot of afflictions awfully fast. Am I doing something wrong?
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Sounds like your SC is getting hit too much. First you should try and manage that with something like lucky, ethereal, mistform, invulnerability, etc. But to specifically address afflictions, you want regeneration - it cuts down your affliction chance by 10.
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July 12th, 2007, 12:18 AM
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General
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Join Date: Jun 2003
Location: az
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Re: Some basic questions
Quote:
Snacktime said:
3) my SCs get an awful lot of afflictions awfully fast. Am I doing something wrong? Does my pretender have any special way to heal his own afflictions?
Thanks everyone!
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Any unit which is cursed will receive lots more afflictions in battle... look for the curse icon. Using regeneration will greatly decrease the chance of new afflictions. Healing afflictions is most commonly done with gift of health, the chalice or fairy queen, but some nations have units which heal afflictions as well.
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July 12th, 2007, 12:19 AM
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Major General
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Join Date: Jan 2004
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Re: Some basic questions
Some units have recuperation, which automatically has a random chance to heal afflictions.
Jazzepi
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July 12th, 2007, 01:07 AM
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General
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Join Date: Mar 2007
Location: Japan
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Re: Some basic questions
A few magic sites have a chance to heal afflictions too.
Snacktime, if you're set on a dragon SC, then try giving him a bunch of Earth magic, for even more protection (and Summon Earthpower fairly soon for reinvigoration). Don't tire it out by scripting a bunch of other high-cost spells. It may be getting fatigued from flying around, so place it at the front and set it to 'Fire' then 'Attack Closest'. Give it Dom9 too for Awe to prevent most melee attacks. That should cut down on your afflictions a lot.
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