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July 23rd, 2007, 10:57 AM
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Major General
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Join Date: Feb 2004
Location: Houston, Texas
Posts: 2,435
Thanks: 57
Thanked 662 Times in 142 Posts
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Most anoying moments
*sigh* Shortly after my 28 MR air queen was popped by the very first (unscripted) casting of opposition, dropping the amon-hotep hat and the sickle who's crop is pain to the first army she faced I drop my other air queen in along with a sorceress wielding Tempest against a different small army. The sorceress has ritual of returning cast, is in a storm from Tempest, and is scripted to cast mistform first turn from the back row before blasting thunderstrike while the air queen plays linebacker (I'd rather not lose Tempest). Ignores the mistform script and is promptly slain by the one of the 5 precision 6 (because of the storm) wolf tribe archers on turn number 2, who ignores the much larger, much closer air queen to shoot through the storm at extreme range (had to advance the first turn because I was out of range) and peg my sorceress in the eye with his first shot. Given my luck with air gems in this game I'm half tempted not to resummon/forge these guys!
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My guides to Mictlan, MA Atlantis, Eriu, Sauromatia, Marverni, HINNOM, LA Atlantis, Bandar, MA Ulm, Machaka, Helheim, Niefleheim, EA Caelum, MA Oceana, EA Ulm, EA Arco, MA Argatha, LA Pangaea, MA T'ien Ch'i, MA Abysia, EA Atlantis, EA Pangaea, Shinuyama, Communions, Vampires, and Thugs
Baalz good player pledge
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July 23rd, 2007, 12:07 PM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: Most anoying moments
Once I was a Mictlan against an AI, and was 3 slaves short of summoning another Arch Devil for which I had already made equipment. I had had to use some slaves for a booster IIRC. I cursed my luck and generated a new turn
I got two Great Treasures (3000 gold, heap of fire gems and a random Greater (Constr 6) magic item) that turn. One gave me Robe of the Archmagi or something similarly awesome... and I was defeated. I don't remember whether it was by dominion or due to my last castle being conquered, but that wasn't nice.
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July 23rd, 2007, 12:14 PM
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Lieutenant Colonel
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Join Date: May 2007
Posts: 1,355
Thanks: 0
Thanked 5 Times in 4 Posts
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Re: Most anoying moments
I spent 1200 to start construction of a fortress. The next turn my commander was assassinated by R'lyeh. I wasn't certain what happened, so I saved a turn, and spent another 1200. That one got assassinated as well. 2400 gold down the drain that I could have really used elsewhere.
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July 23rd, 2007, 12:37 PM
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First Lieutenant
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Join Date: Jan 2007
Location: Tampa, FL
Posts: 687
Thanks: 0
Thanked 1 Time in 1 Post
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Re: Most anoying moments
Add various game specific commentary...
Move big army into attack large enemy force, check
Move supporting mages/thugs into attack large enemy force, check (separate provinces)
Have large army completely stopped by minor enemy force, check
Have supporting mages/thugs (chock full of boosters, gems, etc) get completely slaughtered by target army that has not moved, check
Took me awhile, but now I take the extra turn to consolidate.
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July 23rd, 2007, 01:15 PM
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First Lieutenant
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Join Date: May 2007
Location: Reading, PA
Posts: 724
Thanks: 93
Thanked 37 Times in 27 Posts
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Re: Most anoying moments
All of mine involve hitting "End Turn" when I was going for the "Options" button.
How I long for the "I'm assuming you're too stupid to hit the right button, so did you really mean to end the turn?" message.
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Men do not quit playing because they grow old; they grow old because they quit playing.
Oliver Wendell Holmes
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July 23rd, 2007, 09:37 PM
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Major
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Join Date: Apr 2004
Location: La La Land (California, USA)
Posts: 1,244
Thanks: 0
Thanked 30 Times in 11 Posts
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Re: Most anoying moments
I think there is something SERIOUSLY wrong with the way small armies push
larger ones back. I've just had 15 posion slingers push back 20 assorted
theurgs leading 200 principles and 100 longbowmen.
It was not a disaster, just a waste of a turn for a hell of an army.
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Speaking of disasters, I've had the following:
Moving an archer heavy army against a heavily armoured host. Thinking to myself:
"Hmm, I better not lose the guy casting flaming arrows to a stray shot. Lets
switch his lucky coin for a shield of valor and an amulet of luck". Then
forgeting that removing an item cancels orders, and failing to move him.
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No good deed goes unpunished...
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July 25th, 2007, 11:08 PM
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National Security Advisor
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Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
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Re: Most anoying moments
This wasn't my frustration, but I just saw something pretty hilarious. Bandar Log storms an Ermorian castle, leading the way with a bunch of elephants, who charge through the gates, wreak some havoc, and then end up blocking their own troops behind them for a bit, then the elephants panic... and rout back out through the gate, smashing tons of their own men, who naturally had pig-piled at the gate, making a huge number of their own troops all lined up exactly where the lenghty column of panicked elephants comes charging back... trample city. I've never seen so many squashed apes!
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July 25th, 2007, 11:42 PM
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Sergeant
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Join Date: Oct 2003
Posts: 262
Thanks: 1
Thanked 0 Times in 0 Posts
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Re: Most anoying moments
My scout found Solaris, my starting army went well out of its way to conquer him, and I gave all his stuff (and a lucky pendent) to a knight. After a couple of brief skirmishes the knight was participating in storming Jotunheim's castle and one shortbow arrow from the castle killed him. ONE DINKY ARROW!
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July 26th, 2007, 12:00 AM
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First Lieutenant
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Join Date: May 2007
Posts: 674
Thanks: 7
Thanked 15 Times in 10 Posts
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Re: Most anoying moments
I once had an SC toting an ark around. Random event occurs which causes a flood of friggin militia just as the province gets attacked by the enemy army he was supposed to intercept. Militia get slaughtered by the enemy volley, he retreats within three turns. No retreat province. Bam.
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July 26th, 2007, 12:59 AM
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Private
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Join Date: Oct 2006
Location: Bellevue, WA USA
Posts: 5
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Most anoying moments
Last night I was playing mid-game Neifelheim. My armies of Jarls with a F9N9 bless are stomping the crap out of the indies. I didn't need my original scout and he had a couple of stars so I decided to turn him into an uber-assasin. I make him a duskdagger, a lucky coin, a horror helm, the robe of shadows, a black heart (of course) and a pendant of anti-magic. I move him to the nearest indepenant and have him assasinate. I can bearly waite to see the battle. I load the battle and he immediately retreats? I had forgotten to rescript him. Not only did he retreat but he retreated into an enemy province and died
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