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March 10th, 2008, 05:18 AM
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Captain
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Join Date: May 2001
Location: Nairobi, Kenya
Posts: 901
Thanks: 4
Thanked 1 Time in 1 Post
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Tartanians
I always seem to miss something crucial, so let me ask if I have this straight.
The end game strategy of Tartainians seems to be as follows. Race up the Conjuration tree, then start pumping out one Tartainian a turn. 20% will be commanders, so try to GOR as many of the others as you can.
Forge lots of fun combat toys, with horror helm to boost their existing fear and some protection being on the list where possible. Send them out to create havoc, they are big thugs.
Some will have magic and will either become great SC or forgers/summoners, depending on your paths and needs. These guys are the gravy and will win you the game. Mix and match with other death related things (BOT for example) as desired.
Does any one know the % of commanders who are not feebleminded?
Have I missed something important?
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March 10th, 2008, 05:25 AM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Tartanians
You can always heal them, either with healers, Chalice or GoH.
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March 10th, 2008, 05:30 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: Tartanians
Are there any healers that can heal undead? I thought you were limited to the Chalice or Gift of Health.
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March 10th, 2008, 05:37 AM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Tartanians
Hmm... right, I guess I did write smth stupid.
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March 10th, 2008, 05:53 AM
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Second Lieutenant
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Join Date: Mar 2004
Location: Gdansk, Poland
Posts: 420
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Re: Tartanians
Quote:
Zeldor said:
You can always heal them, either with healers, Chalice or GoH.
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I thought tartarians were undead ? (emphasis mine)
__________________
Those who do not understand Master Of Magic are condemned to reinvent it - badly.
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March 10th, 2008, 07:16 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: Tartanians
Chalice and GoH. If you're lucky enough to find Lyfjaberg, it *might* heal them, but I have no idea.
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March 10th, 2008, 07:53 AM
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General
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Join Date: Oct 2007
Location: Poland
Posts: 3,414
Thanks: 26
Thanked 73 Times in 49 Posts
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Re: Tartanians
Lyfjaberg?
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March 10th, 2008, 07:53 AM
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National Security Advisor
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Join Date: Sep 2003
Location: Eastern Finland
Posts: 7,110
Thanks: 145
Thanked 153 Times in 101 Posts
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Re: Tartanians
It's one of the few magic sites that can heal afflictions.
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March 10th, 2008, 10:24 AM
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Captain
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Join Date: May 2001
Location: Nairobi, Kenya
Posts: 901
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Re: Tartanians
Ok, so GOH would be the most likely, as I have raced up COnjuration and probably am a long way from COnstrution 8.
More generally, is that the basic strategy? Pump them out and GOR them as fast as you can, then overrun the enemy?
Is there a viable response to this strategy? Build your own I suppose. Teleporting SC killer squads.
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March 10th, 2008, 10:47 AM
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Major General
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Join Date: Sep 2007
Location: Scotland
Posts: 2,066
Thanks: 109
Thanked 162 Times in 118 Posts
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Re: Tartanians
A couple of dozen Enslave Mind casters can sometimes work.
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