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Old May 15th, 2008, 12:31 PM
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Default Spell Modding: Negative MR

Is it possible to mod a spell to give a penalty to magic resistance. I'm trying to make a buff for a faction that subjugates the friendly units.

I've already examined Dr.P's spell modification guide and all I have found is a way to increase magic resistance. I wonder if there is something I'm missing. I hope so.

Thanks in advance.
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Old May 15th, 2008, 01:04 PM
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Default Re: Spell Modding: Negative MR

You can try some of the unknown special effect bitmasks and see what they do (would take terrific amounts of testing.)

Otherwise, no.
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Old May 15th, 2008, 01:27 PM
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Default Re: Spell Modding: Negative MR

I figured as much. Thanks again.
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