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				May 29th, 2008, 06:14 AM
			
			
			
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					Join Date: Oct 2007 Location: Poland 
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				 Lords of Civilization 
 Screenies of them, if you have no time to summon them    
National Hinnom blood summon, lvl9, 177 blood slaves per one. Good thing for people bored with wishing for Seraph too    
Arakiel 
Fear +5, SR&FR&PR 100%, Stealthy +20!!, BV +2, Fortune Teller 20
    
Kokabel 
Fear +5, SR&FR&PR 100%, Stealthy +20!!, BV +2, Fortune Teller 20
   
Semyaza 
Fear +5, SR&FR&PR 100%, Stealthy +20!!, BV +2, Healer 100
    
Ezekiel 
Fear +5, SR&FR&PR 100%, Stealthy +20!!, BV +2, Fortune Teller 20
    
Shamshiel 
Fear +5, SR&FR&PR 100%, Stealthy +20!!, BV +2, Fortune Teller 20
    
Azazel 
Fear +10, SR&FR&PR 100%, Stealthy +20!!, BV +2
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				May 29th, 2008, 06:19 AM
			
			
			
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 Sergeant |  | 
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				 Re: Lords of Civilization 
 Azazael learn how to make and use cosmetics ? lol !
 
 the description talk about seduction ability but It dont see the seduction icon, so, seductor or not ?
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				May 29th, 2008, 06:24 AM
			
			
			
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				 Re: Lords of Civilization 
 They have "Corrupt enemy commander" order available. 
 I had funny test now. My seduction failed so normal assassination battle occured. Semyaza charmed indy commander and after that battle that commander attacked that province.
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				May 29th, 2008, 06:48 AM
			
			
			
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				 Re: Lords of Civilization 
 You should take a look at MA's Chayot and Ophanim.
 Ophanim are size 5 tramplers with flying and map move 5, two misc slots only, Awe +5, immune shock/fire/poison, eth, 9 AP fire shield, lifeless, 21 base PROT, 14 base ATT/DEF, 20 base STR, Flame Strike attack. Sadly, lifelessness precludes regeneration, but they're sacred and priest 3, so they can bless themselves and still can get luck. Completely unequipped, mine's soloing everything in sight, now up to four XP stars and heroic agility for 20 ATT/DEF. Somewhere around 56ish base HP, too, can't quite tell the exact number because it's got a never-healing wound at the moment (the only affliction it has after countless battles) and 46 HP.
 
 Chayot are utterly ridiculous. Almost unspeakably so. The first form is HP 55, ATT 15, DEF 14, PREC 15, STR 18, MR 17, PROT 9, 55 HP, flying and 6 map move, Awe +6, 100 FR/SR/PR, 10 AP fire shield. Astral 4, Priest 4. FULL SLOTS. No armor by default, fist is default weapon.
 
 But that's not all.
 
 Chayot also shift between forms when they're harmed (hit or killed, I can't say which). They can change between them at will outside of combat. Eagle-faced form changes Astral 4 to Air 4, HP 66, PREC 20, PROT 11, that's all that's different. Lion-faced form is Fire 4, HP 77, PREC 14, ATT 20, STR 20, PROT 13. Ox-faced form is Earth 4, HP 88, PREC 13, ATT 15, DEF 12, STR 21, PROT 19. Other than that, as far as I can see, they're the same. Full slots, hypothetical access to 4 in four different paths and Priest 4 in each form, non-lifeless so they can be given regen, utterly ridiculous movement and flying so they can plop themselves anywhere a la Vastness, and if all four forms have to be killed then they are basically unfathomably powerful.
 
 The Ophanim are 59 pearls, Chayot are 222 and hopefully unwishable.
 
			
			
			
			
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				May 29th, 2008, 06:57 AM
			
			
			
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				 Re: Lords of Civilization 
 Just checked, you can wish for Chayots. Tetramorph, cool   |  
	
		
	
	
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				May 29th, 2008, 07:00 AM
			
			
			
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				 Re: Lords of Civilization 
 Well, they're...Conjuration 9, Astral 7, Fire 3 or 4, and cost 222 astral pearls, so they need to become unwishable immediately. Why the hell would anyone bother casting them normally? I mean, sure, you get the other conjuration stuff along the way, but the other path gives you alteration stuff along the way and the other various powers of Wish.
 This has absolutely swayed me toward powerful nationals becoming unwishable. This is a fairly clear cut case.
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				September 26th, 2008, 09:43 AM
			
			
			
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				 Re: Lords of Civilization 
 level 9 blood and 177 blood slaves ... cool.  What skill level of blood is needed for the summons? |  
	
		
	
	
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				September 26th, 2008, 02:19 PM
			
			
			
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				 Re: Lords of Civilization 
 Not at all. Since you can decide how many bloodhunters to use, you can push your blood slave income up pretty high.Three bloodhunters in a province are likely to bring in ~15 slaves a month. If you've got 7-8 provinces being hunted, 177 is only a couple of turns.
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				September 26th, 2008, 08:40 PM
			
			
			
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 Sergeant |  | 
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				 Re: Lords of Civilization 
 I think that with one hunter per province you can get that in two-three turns if you have 7-8 provinces being hunted. Obviously depends on the special site freç |  
	
		
	
	
	
	
	
	
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