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August 5th, 2008, 07:00 PM
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Lieutenant General
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mod questions
1. can you give recruitable/summonable troops magic misc items?
2. can you change the flying ship to be non-unique (and maybe have another name) ?
3. can you change the background for battles (totally black would even be acceptable to start with)? (in this case it would be sea and deep sea that would need to change.
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August 6th, 2008, 02:25 PM
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Lieutenant General
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Re: mod questions
or can I give units the flying ship ability to "carry" loads of units
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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August 8th, 2008, 10:15 AM
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National Security Advisor
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Re: mod questions
1) After you forge the items and they are commanders, yes. If you mean "appear with equipment", no.
2) Yes. See item modding and changing construction level
3) No.
4) No.
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August 8th, 2008, 02:22 PM
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Lieutenant General
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Re: mod questions
hard to work around this...
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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August 8th, 2008, 07:52 PM
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Lieutenant General
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Join Date: Sep 2007
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Re: mod questions
Can you make it so you get new pop types for sea provinces
(so no more mermen but 2-3 types of new to be created aliens/spaceships and their commanders?)
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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August 9th, 2008, 03:25 AM
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General
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Join Date: Jun 2003
Location: az
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Re: mod questions
Quote:
Aezeal said:
Can you make it so you get new pop types for sea provinces
(so no more mermen but 2-3 types of new to be created aliens/spaceships and their commanders?)
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You cannot create new poptypes.
The only current option is to mod the existing units of existing poptypes.
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There can be only one.
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August 12th, 2008, 04:27 PM
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Lieutenant General
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Join Date: Sep 2007
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Re: mod questions
Are there ranged weapons that work underwater? I need to know which to copy them if they exist,
or is there a command to add that option to a weapon, I can't see it in the mod docs
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
Last edited by Aezeal; August 12th, 2008 at 04:29 PM..
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August 12th, 2008, 04:31 PM
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Lieutenant General
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Join Date: May 2008
Location: Utopia, Oregon
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Re: mod questions
Quote:
Originally Posted by Aezeal
Are there ranged weapons that work underwater? I need to know which to copy them if they exist,
or is there a command to add that option to a weapon, I can't see it in the mod docs
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Ethereal Crossbow does. So does the Mind Blast ranged ability. Not sure what else, but those should be good for starters.
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August 12th, 2008, 04:35 PM
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Lieutenant General
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Join Date: Sep 2007
Posts: 2,691
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Re: mod questions
hmmm thanks, however it creates a new problem...
I need numerous weapons that need to fire in space.... and there is only a select weapon option, no copy weapon stats.. so I can't make numerous weapons able to fire in space (water that is)..
any suggestions to find a way around this?
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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August 16th, 2008, 06:56 AM
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Lieutenant General
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Join Date: Sep 2007
Posts: 2,691
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Thanked 39 Times in 31 Posts
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Re: mod questions
new question:
Besides having shooting problems underwater I also see that flyng doesn't work (kinda figures)
To simulate this I'd like to give flyinf creatures AP 100 or something, high at least It sort of figures since if you are all in space you can't really suddenly appear in front of the back lines.
my question: are there bad side effects I'm not thinking of when giving troop such a high AP?
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
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