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October 11th, 2008, 09:10 PM
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Sergeant
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Join Date: Jul 2008
Posts: 274
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a couple of questions about regeneration:
Does regeneration stack? For example: if I have a hydra and I give it a high nature bless, does it's hp/turn/regenerated go up accordingly?
Are there any limits to the ring of regeneration? For example are there units that the ring does not affect if equipped? Like undead, lifeless....?
Thanks in advance for your help.
- Deadnature
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October 11th, 2008, 09:30 PM
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BANNED USER
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Join Date: May 2004
Posts: 4,075
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Thanked 121 Times in 91 Posts
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Re: a couple of questions about regeneration:
With only a couple of bugs.. yes, it stacks. I have routinely gotten regenerations into the mid 60s.
Yes, there are units unaffected by regeneration.
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October 11th, 2008, 09:33 PM
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Sergeant
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Join Date: Jul 2008
Posts: 274
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Re: a couple of questions about regeneration:
thanks chris, do you (or does anyone) know what units are unaffected by regen?
Like what are some common sc/thugs that are unaffected? Golems? Tartarians?
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October 11th, 2008, 09:43 PM
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Sergeant
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Join Date: Jun 2007
Location: Atlanta, GA
Posts: 339
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Re: a couple of questions about regeneration:
I believe it won't work anything that's "Lifeless", which includes undead
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October 11th, 2008, 09:53 PM
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General
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Join Date: Mar 2007
Location: Japan
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Re: a couple of questions about regeneration:
You are right, it won't work on anything that's "Lifeless". But regen works on undead that are not lifeless.
Example: Longdead and Golems do not benefit from regen, but Banes and Tartarians do.
__________________
Whether he submitted the post, or whether he did not, made no difference. The Thought Police would get him just the same. He had committed— would still have committed, even if he had never set pen to paper— the essential crime that contained all others in itself. Thoughtcrime, they called it. Thoughtcrime was not a thing that could be concealed forever.
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The Following 2 Users Say Thank You to vfb For This Useful Post:
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October 11th, 2008, 10:41 PM
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Sergeant
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Join Date: Jun 2007
Location: Atlanta, GA
Posts: 339
Thanks: 125
Thanked 24 Times in 15 Posts
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Re: a couple of questions about regeneration:
Ah, thanks for the clarification, vfb
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October 15th, 2008, 08:15 AM
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Corporal
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Join Date: Sep 2008
Location: Moscow
Posts: 64
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Re: a couple of questions about regeneration:
Lifeless undeads:
Longdead, Ghoul, Dispossed Spirit and some other. They`re made from dust and bones, so they can`t regenerate
Not lifeless undeads:
Bane, Shade, Vampire and other like-alive undeads. They have some kind of flesh, so they can regenerate
Mechanical units can`t regenerate...but looks like some of them (Vines, Wooden Constructs and some other) not inanimate. I rarely play Nature nations (My choice is Fire, for the Emperor and great Justice), so there may be hint, which need to check
Anybody can do that?
__________________
Plz sorry for my english - I`m Russian, and have no time to practice. If you want to discuss the game - well, let`s do it. If you want to discuss mistakes - write pm
Also grammar nazis must say sorry to my sick duck, yeah
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October 15th, 2008, 08:28 AM
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Major General
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Join Date: Sep 2007
Location: Scotland
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Re: a couple of questions about regeneration:
Ghouls aren't lifeless undead, by the way.
Despite all their vines and roots, manikins and mandragoras etc. are lifeless.
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October 15th, 2008, 09:07 AM
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Corporal
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Join Date: Sep 2008
Location: Moscow
Posts: 64
Thanks: 1
Thanked 2 Times in 1 Post
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Re: a couple of questions about regeneration:
So they can`t regenerate, yes? Or...
Tartarans - undead, but can use regeneration (and with GoH or Chalice - recuperation)
Will it work, if I use Chalice on Manikin/Mandragora/Vine Men?
__________________
Plz sorry for my english - I`m Russian, and have no time to practice. If you want to discuss the game - well, let`s do it. If you want to discuss mistakes - write pm
Also grammar nazis must say sorry to my sick duck, yeah
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October 15th, 2008, 10:41 AM
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Major General
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Join Date: Sep 2007
Location: Scotland
Posts: 2,066
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Thanked 162 Times in 118 Posts
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Re: a couple of questions about regeneration:
The Chalice is AFAIK the only way of recuperating afflictions on undead (and probably lifeless non-undead). I think GoH used to but that was stopped by a patch. The Chalice works on just about anything though.
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