|
|
|
|
|
October 16th, 2008, 11:05 PM
|
|
Major
|
|
Join Date: Mar 2008
Posts: 1,099
Thanks: 56
Thanked 122 Times in 48 Posts
|
|
Death Bless and Seeking Arrow
Does a blessed unit (prophet or shroud) with a death bless cause more affliction with ritual army killing spells and assassination spells like seeking arrow?
|
October 16th, 2008, 11:08 PM
|
|
Sergeant
|
|
Join Date: Jun 2008
Posts: 332
Thanks: 24
Thanked 13 Times in 9 Posts
|
|
Re: Death Bless and Seeking Arrow
Some guy said that they did in the past.
|
October 17th, 2008, 02:34 AM
|
|
Lieutenant Colonel
|
|
Join Date: Jun 2008
Location: Florence, Italy
Posts: 1,424
Thanks: 740
Thanked 112 Times in 63 Posts
|
|
Re: Death Bless and Seeking Arrow
IIRC Kristoffer himself said initially was like a bug, or an unwanted feature, but then it was left in the game. So yes.
About Seeking Arrows I have my doubts though. Maybe the only affliction it can cause is its natural Chest Wound, maybe not.
|
October 17th, 2008, 04:29 AM
|
BANNED USER
|
|
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
|
|
Re: Death Bless and Seeking Arrow
I believe so.
|
October 17th, 2008, 05:49 AM
|
Sergeant
|
|
Join Date: Jul 2008
Posts: 274
Thanks: 20
Thanked 3 Times in 2 Posts
|
|
Re: Death Bless and Seeking Arrow
I'm pretty sure that seeking arrows can cause any kind of affliction, in a recent game I had my units hit by seeking arrows receive disease afflictions and never-healing wounds.
|
October 17th, 2008, 06:08 AM
|
First Lieutenant
|
|
Join Date: Jan 2004
Location: Berlin, Germany
Posts: 790
Thanks: 7
Thanked 7 Times in 6 Posts
|
|
Re: Death Bless and Seeking Arrow
Yep it does!
I tested it a long time ago and you do a lot more afflictions with for example flames from the sky cast by a shrouded mage.
|
October 17th, 2008, 06:41 AM
|
Lieutenant General
|
|
Join Date: Sep 2007
Posts: 2,691
Thanks: 5
Thanked 39 Times in 31 Posts
|
|
Re: Death Bless and Seeking Arrow
Still not a reason to take a death bless I'd say before everyone gets to enthousiastic about it.
__________________
Want a blend of fantasy and sci-fi? Try the total conversion Dominions 3000 mod with a new and fully modded solar system map.
Dragons wanted? Try the Dragons, Magic Incarnate nation.
New and different undead nation? Try Souls of Shiar. Including new powerfull holy magic.
In for a whole new sort of game? Then try my scenario map Gang Wars.
|
October 17th, 2008, 07:36 AM
|
BANNED USER
|
|
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
|
|
Re: Death Bless and Seeking Arrow
Depends. Taking a mid level death bless with a nation that wants access to death and has combat mages who can use spells like bladewind to maximise that affliction bonus makes sense. It's just something to be factored in.
I think the death bless is a bit over-maligned. It is downright evil with Tomb Kings sacred archers.
|
October 17th, 2008, 03:32 PM
|
|
Lieutenant Colonel
|
|
Join Date: Jun 2008
Location: Florence, Italy
Posts: 1,424
Thanks: 740
Thanked 112 Times in 63 Posts
|
|
Re: Death Bless and Seeking Arrow
I think it is something you want for your mages, if you've strong sacred battle ones or access to shroud of battle saints. For the troops seems a bit a waste the most of the times, when a melee unit attacks another you want the enemy dead, not afflicted, Death seems a poor and unuseful synergy with everything you want for making your melee sacreds fight better (water, fire, whatever).
|
October 17th, 2008, 03:50 PM
|
|
Lieutenant General
|
|
Join Date: May 2008
Location: Utopia, Oregon
Posts: 2,676
Thanks: 83
Thanked 143 Times in 108 Posts
|
|
Re: Death Bless and Seeking Arrow
Quote:
Originally Posted by Tifone
I think it is something you want for your mages, if you've strong sacred battle ones or access to shroud of battle saints. For the troops seems a bit a waste the most of the times, when a melee unit attacks another you want the enemy dead, not afflicted, Death seems a poor and unuseful synergy with everything you want for making your melee sacreds fight better (water, fire, whatever).
|
Well, yes and no.
If you have plentiful melee sacreds, then it can be worth going for the D9 bless (especially with sacred mages to take advantage as well). Not only do you get nifty magic weapons with some AN damage, but now your sacreds can completely ruin thugs/SCs in the first couple of hits. If you can't make those guys hit for 100 damage through 30 Prot, then you can neutralize the threat with afflictions.
|
Thread Tools |
|
Display Modes |
Hybrid Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|