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December 24th, 2008, 12:17 PM
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First Lieutenant
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Join Date: Aug 2007
Location: UK
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Arcane bolt query
I'm facing a GoRed SC gargoyle. It has the tartarian chains and golden awe shield, swiftness boots, robes of Calius the Druid, astral cap, magic resistance amulet. It's got MR 21, protec 24, and resists all elements and poison at 100+ except lightning (50). It's a magical, mindless, and inanimate being.
I thought I'd kill it by a rain of arcane bolts, which do 10AN damage to magical creatures according to the book and spell description. However, all my arcane bolts did nothing. Can anyone tell me why?
And further to that, does the enslavement from Tartarian chains involve a MR test? I'm guessing it does, but...
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December 24th, 2008, 12:23 PM
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Captain
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Join Date: Oct 2007
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Re: Arcane bolt query
Perhaps due to the shield. That thing has parry 9, and I believe all of the "bolt" spells can be parried. At parry 9 and encumbrance 0, it's improbable he'd fail a shield parry.
Shatter should do the trick...precision100 spells can't be parried.
Let me know if that's the case.
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December 25th, 2008, 02:29 PM
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Major General
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Re: Arcane bolt query
Quote:
Originally Posted by cleveland
Perhaps due to the shield. That thing has parry 9, and I believe all of the "bolt" spells can be parried. At parry 9 and encumbrance 0, it's improbable he'd fail a shield parry.
Shatter should do the trick...precision100 spells can't be parried.
Let me know if that's the case.
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The weird thing is that Lightning Bolt isn't Precision 100, and yet it can't be parried.
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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December 24th, 2008, 12:42 PM
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First Lieutenant
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Join Date: Aug 2007
Location: UK
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Re: Arcane bolt query
Parry would explain perfectly, I had assumed the bolt wouldn't be blocked by a shield. I guess I'd better rustle up some earth mages from somewhere, I'm sure I've a couple lying around.
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December 24th, 2008, 01:36 PM
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Lieutenant General
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Re: Arcane bolt query
arcane bolt tends to miss all the time anyways. Shatter will massacre him, or a few cheap thugs with smashers. Really, like a bunch of indy commanders equipped just w/ smashers... or smasher and luck pendant etc.
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December 24th, 2008, 04:43 PM
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First Lieutenant
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Join Date: Aug 2007
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Re: Arcane bolt query
I'm acquainted with shatter, but it requires earth mages, and in this game I have few and they are all very busy. Arcane bolt isn't hugely accurate, but fire at targets under 10 squares range you'll hit plenty, add in wind guide and you'll barely miss.
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December 24th, 2008, 05:45 PM
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Lieutenant Colonel
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Re: Arcane bolt query
Tartarian chains + boots of quickness= 4 attacks per turn right?
army of 400 chaff would do the trick methinks (but he must be on offence)
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December 25th, 2008, 03:26 PM
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Major General
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Re: Arcane bolt query
Quote:
Originally Posted by Tifone
Tartarian chains + boots of quickness= 4 attacks per turn right?
army of 400 chaff would do the trick methinks (but he must be on offence)
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Evil. This is why SCs should be used in pairs.
-Max
__________________
Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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December 25th, 2008, 10:45 AM
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Major General
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Join Date: Mar 2008
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Re: Arcane bolt query
DO NOT USE ARCANE BOLT!
I once teleported several mages on top of a SC and used it in combination with stellar cascades (which is great) against only a 5 parry shield, only a single hit after about 20 or so turns.
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December 25th, 2008, 11:20 AM
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National Security Advisor
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Re: Arcane bolt query
Arcane Bolt shouldn't have any trouble against non-humanoid magic beings, as they won't have shields.
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