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July 29th, 2009, 11:11 AM
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Bretonnia, Knights of the Grail
Last edited by Burnsaber; May 10th, 2010 at 05:38 AM..
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analytic_kernel, Ballbarian, BlazeOfWar, Foodstamp, fungalreason, Globu, grimogre, HoneyBadger, Humakty, Jack_Trowell, Joelz, lch, Leonnn, Mardagg, Noble713, rdonj, tka, trentzero, Trumanator, vladikus, WraithLord |
July 29th, 2009, 02:16 PM
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Colonel
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Re: Warhammer Nation: Bretonnia, Knights of the Grail v.0.6
Thanks Burnsaber! The sprites look great.
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July 29th, 2009, 03:17 PM
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Re: Warhammer Nation: Bretonnia, Knights of the Grail v.0.6
YES!!!!!! DLed now. Can't wait for the updates!
Small personal thing- The nation description seems to have a few odd turns of phrase and wording. I'll just copy-paste below with what I think might be better wordings. Hope you don't mind, just trying to help!
"The glorious nation of Bretonnia rose like an immortal Phoenix from the ruins of Maverni. The first King, Gilles of Bastogne, and a few of his closest knights almost singlehandedly drove out the Ermorian legionnaires with a strength and courage that had never been witnessed on the face of the earth. Since that day, Bretonnia has been constantly expanding. Their well-organized feudal system keeps unrest to a minimum and their brave knights are well known for their skill and courage. The mysterious Grail, an artefact of unknown origin, allows the bravest of them to tap directly into the power of the awakening god. Recently, the waters of the sacred lake have been stirring. Monsters are on the move, harassing peasants. Sacred visions from the mysterious Damsels call for the mustering of all brave knights of Bretonnia. The petty squabbles of the nobles over their fiefs have now ended, and the whole nation is now united and determined to fight for the cause of the awakening god."
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July 29th, 2009, 04:20 PM
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Colonel
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Re: Warhammer Nation: Bretonnia, Knights of the Grail v.0.6
Quote:
Originally Posted by Ballbarian
Thanks Burnsaber! The sprites look great.
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Thanks for the compliment. I took extra care for quality, since being pretty is one of the main selling points of Bretonnia in WHFB. Judging from downloads, it's working here too.
I really enjoyed doing the graphics. Drawing heraldy is just so easy and fun. When I have all the time in the world, I might quickly whip up an additional "skin" for the nation with different heraldy and color schemes.
Quote:
Originally Posted by Trumanator
YES!!!!!! DLed now. Can't wait for the updates!
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Well, to be fair, there probably won't be too many updates other than balance changes for a while. I have CPCS, Holy War & UWGEM to update, There's that metal nation too.
Quote:
Originally Posted by Trumanator
Hope you don't mind, just trying to help!
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No I don't mind. I appreciate all help on the grammar & readability section.
Also, I'd like to remind that I'm lacking in Knight names. I have 71 at the moment, but I'd be more comfortable with 100 names. So if anyone has any suggestions for Frankish Knight names, I'm all ears. Suffixes are also good (Like "Sir Frank the Mighty").
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July 29th, 2009, 04:44 PM
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Second Lieutenant
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Re: Warhammer Nation: Bretonnia, Knights of the Grail v.0.6
Quote:
Originally Posted by Burnsaber
Also, I'd like to remind that I'm lacking in Knight names. I have 71 at the moment, but I'd be more comfortable with 100 names. So if anyone has any suggestions for Frankish Knight names, I'm all ears. Suffixes are also good (Like "Sir Frank the Mighty").
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I'll just throw this out there; I assume you've already tried a Google search on "Frankish names"? Because that returns a whole slew of historical and genealogical references (not to mention baby naming lists )
In case you haven't, here's a few likely looking ones from the first page of results:
http://www.s-gabriel.org/names/french.shtml
http://www.geocities.com/mariamnephi...es/franks.html
http://www.gaminggeeks.org/Resources...val/Franks.htm
http://www.eupedia.com/forum/showthread.php?t=24316
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July 29th, 2009, 05:11 PM
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Re: Warhammer Nation: Bretonnia, Knights of the Grail v.0.6
Quote:
Originally Posted by Stavis_L
I'll just throw this out there; I assume you've already tried a Google search on "Frankish names"? Because that returns a whole slew of historical and genealogical references (not to mention baby naming lists )
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Yeah I did (lots of those are already implemented), but apparently managed to miss the "Build your own Frankish name" thing. Apparently the adal- prefix means "noble" Then thre is a small list of second elements. Apparently -ger menas "lance". Thus Sir Adalger has a name meaning a "Noble Lance"
Thaks, I'm sure to have lots of fun with this.
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July 29th, 2009, 05:41 PM
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Re: Warhammer Nation: Bretonnia, Knights of the Grail v.0.6
[quote=Burnsaber;703617]
Thus Sir Adalger has a name meaning a "Noble Lance"
/QUOTE]
Sooooo many double meanings...
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July 31st, 2009, 06:20 AM
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Re: Warhammer Nation: Bretonnia, Knights of the Grail v.0.6
Keep in mind that Lizardmen have a special extra dice when rolling leadership tests in warhammer. It equates to roughly +2 leadership. So the Temple Guard are virtually the hardest unit to break in warhammer.
I gave maneaters and flagellants morale 30 in dom3 because morale 30 is a special value which best represents the 'immune to psychology' rule. I think Grail Knights should probably have morale 30 also. They'll still rout when the army decides to (they can't abandon the lesser humans to die), but they'll never be chased off by fear etc.
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July 31st, 2009, 06:30 AM
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Colonel
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Re: Warhammer Nation: Bretonnia, Knights of the Grail v.0.6
Quote:
Originally Posted by Sombre
I gave maneaters and flagellants morale 30 in dom3 because morale 30 is a special value which best represents the 'immune to psychology' rule. I think Grail Knights should probably have morale 30 also. They'll still rout when the army decides to (they can't abandon the lesser humans to die), but they'll never be chased off by fear etc.
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Huh. I was under the impression that giving unit morale 30 made it mindless. But yeah, mor 30 sounds good. Fixed the fix list
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July 31st, 2009, 06:51 AM
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General
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Re: Warhammer Nation: Bretonnia, Knights of the Grail v.0.6
50 morale is where you get mindlessness, 30 is just really stubborn.
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