quote:
Originally posted by suicide_junkie:
I have two good racial trait ideas, but they may be mutually exclusive
1) Vaccuum Hardened Race: Ships will not lose movement when Lifesupport or Crew quarters are destroyed. Losing the bridge and aux. con will still cause you to lose half movement.
- Note that races with vaccuum homeworlds do not automatically get this ability: outer space is not the same as the surface of a vaccuum world.
2) Psy-Hardened Race: Ships built by this race cannot be captured by Allegiance Subverters.
Which one would you prefer, and why?
I'd like to see both, but hard-coded by MM.
What you call "vacuum hardened" I call "Non-respiratory" and have requested MM to add this trait more than once. There ought to be races that do equally well in all atmospheres.
The effect you call "Psy-hardened" I call a natural consequence of being a Mechanoid, and this resistance ought to be added to the Mechanoid trait. Resistance to plague is nice, but not worth 1000 racial points.
After these changes, make Emotionless races immune to PPP and we've got some interesting racial traits to work with.
[This message has been edited by Baron Munchausen (edited 27 October 2001).]