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September 18th, 2012, 09:02 PM
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Private
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Join Date: Jul 2012
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Mod Brainstorm-wishlist
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September 19th, 2012, 01:28 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
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Re: Mod Brainstorm-wishlist
Nahh he probably has it right.
For answers on modding go to Dom3Mods on invisionfree
But for ideas to be turned into mods this is probably best. When the Dom3Mod group were here any discussion about ideas for others to do tended to get a DIY response.
I will have to dig up some of my old idea discussions to post here
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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September 19th, 2012, 02:55 PM
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Second Lieutenant
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Join Date: Aug 2008
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Re: Mod Brainstorm-wishlist
No, it's probably a better place judging from topics here.
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September 20th, 2012, 11:53 AM
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Colonel
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Join Date: Nov 2008
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Re: Mod Brainstorm-wishlist
Well, I'm not convinced anything productive will come from this. As Theunderlord has yet to show any of his modding skills.
And if you want ideas, make the AI improvement mod, a mod that gives the AI access to units that have build in thugging and SC abilities. So it doesn't have to mod and script those. http://z7.invisionfree.com/Dom3mods/...?showtopic=948
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The Following User Says Thank You to Soyweiser For This Useful Post:
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September 20th, 2012, 12:05 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: Mod Brainstorm-wishlist
Most of my later mod requests shifted into programming. Programs which would write a mod such as creating an AI nation that you did not know so you could be surprised. Or ones that would use game quirks such as ideas for early game that would swap the mod out for changes in midgame (around turn 50) and then further change for late game (turn 100?). It could put back gemgens. Or create new in-game events like invasions by independents
The only other mod request I remember pushing that hasnt been done is duplicating the nations in the game. Not all can be duped but it would be nice to have some. At least the easy ones. I think one of the Ulms got done. That way we could have REAL challenge games where people could prove they play a nation better than someone else by having games where everyone is playing the same nation. Ulm vs Ulm or Abysia vs Abysia
I did make some mods that everyone played the same generic nation. And others have done some of those also. Of course such a game could probably be done with most modded nations that other people have done if the nation doesnt use special Dominion effects.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
Last edited by Gandalf Parker; September 20th, 2012 at 12:13 PM..
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September 20th, 2012, 09:31 PM
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Private
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Join Date: Jul 2012
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Re: Mod Brainstorm-wishlist
Quote:
Originally Posted by Soyweiser
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Modders take their time. I have a demonic nation in the works. Expect it next month.
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September 21st, 2012, 06:13 AM
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Colonel
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Join Date: Nov 2008
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Re: Mod Brainstorm-wishlist
Looking forward to it! (And I mean it btw, I like new mod nations. Sadly my select a mod list is huge now).
Last edited by Soyweiser; September 21st, 2012 at 06:24 AM..
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September 21st, 2012, 08:53 AM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
Posts: 13,736
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Re: Mod Brainstorm-wishlist
Me too. Long ago I had to make multiple copies of Dom3 on my machine. Luckily no registry entries so that works.
I had to make copies for testing server stuff, and one for solo play, and one for projects I am working on myself, and one for mp.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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September 21st, 2012, 12:23 PM
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National Security Advisor
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Join Date: Nov 2006
Location: Oxford, UK
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Re: Mod Brainstorm-wishlist
Quote:
Programs which would write a mod such as creating an AI nation that you did not know so you could be surprised.
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I take it you're familiar with elmokki's amazing UnitGen project Gandalf? (Might better be called NationGen.)
http://z7.invisionfree.com/Dom3mods/...?showtopic=659
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