.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT
Notices


Reply
 
Thread Tools Display Modes
  #1  
Old January 19th, 2013, 02:35 AM

paulo paulo is offline
Corporal
 
Join Date: Feb 2010
Posts: 114
Thanks: 0
Thanked 2 Times in 2 Posts
paulo is on a distinguished road
Default V hexes

Is there a way to delete V hexes and just leave one group of seven? Thanks
Reply With Quote
  #2  
Old January 19th, 2013, 03:22 AM

paulo paulo is offline
Corporal
 
Join Date: Feb 2010
Posts: 114
Thanks: 0
Thanked 2 Times in 2 Posts
paulo is on a distinguished road
Default Re: V hexes

deleting them while building a battle, not in a scenario, thanks
Reply With Quote
  #3  
Old January 19th, 2013, 05:47 AM
Imp's Avatar

Imp Imp is offline
General
 
Join Date: Jul 2008
Location: Uk
Posts: 3,308
Thanks: 98
Thanked 602 Times in 476 Posts
Imp is on a distinguished road
Default Re: V hexes

Nope just stack them on top of each other if you have extras
__________________
John
Reply With Quote
  #4  
Old January 19th, 2013, 06:11 AM

paulo paulo is offline
Corporal
 
Join Date: Feb 2010
Posts: 114
Thanks: 0
Thanked 2 Times in 2 Posts
paulo is on a distinguished road
Default Re: V hexes

OK, thanks a lot
Reply With Quote
  #5  
Old January 19th, 2013, 09:01 PM
gila's Avatar

gila gila is offline
Captain
 
Join Date: Oct 2008
Posts: 898
Thanks: 45
Thanked 60 Times in 54 Posts
gila is on a distinguished road
Default Re: V hexes

Just make sure you stack any unwanted vh's in the grey edge
Reply With Quote
  #6  
Old January 19th, 2013, 10:17 PM

paulo paulo is offline
Corporal
 
Join Date: Feb 2010
Posts: 114
Thanks: 0
Thanked 2 Times in 2 Posts
paulo is on a distinguished road
Default Re: V hexes

Thanks again
Reply With Quote
  #7  
Old January 20th, 2013, 05:20 AM

AMX AMX is offline
Corporal
 
Join Date: Mar 2007
Posts: 83
Thanks: 1
Thanked 18 Times in 17 Posts
AMX is on a distinguished road
Default Re: V hexes

Quote:
Originally Posted by gila View Post
Just make sure you stack any unwanted vh's in the grey edge
No.
The AI does not like that.
Reply With Quote
  #8  
Old January 23rd, 2013, 09:45 PM
DRG's Avatar

DRG DRG is offline
Shrapnel Fanatic
 
Join Date: Mar 2005
Location: GWN
Posts: 12,671
Thanks: 4,103
Thanked 5,879 Times in 2,899 Posts
DRG will become famous soon enough
Default Re: V hexes

The AI still detects V-Hexes on the grey map edges
Reply With Quote
  #9  
Old January 23rd, 2013, 11:44 PM

paulo paulo is offline
Corporal
 
Join Date: Feb 2010
Posts: 114
Thanks: 0
Thanked 2 Times in 2 Posts
paulo is on a distinguished road
Default Re: V hexes

I looked at the game guide and it does say it will screw up the ai
Reply With Quote
  #10  
Old January 24th, 2013, 08:11 AM
Mobhack's Avatar

Mobhack Mobhack is online now
National Security Advisor
 
Join Date: Mar 2005
Location: Dundee
Posts: 5,996
Thanks: 490
Thanked 1,928 Times in 1,254 Posts
Mobhack is on a distinguished road
Default Re: V hexes

Quote:
Originally Posted by DRG View Post
The AI still detects V-Hexes on the grey map edges
And therefore it will aim its troops for these, as well as plotting arty and air strikes on them etc. It may also mess up it's calculations for throwing in the towel for early end of game, and so on. Exiting the map edge results in the removal of the unit that takes any such hex as well.

Therefore any unused V-hexes you must be stacked on top of another valid used one on the map - as we state in the game guide.

Your described usage is in PBEM, where your opponent is a human, and so should not go for them. Unless of course he's really dense... - or he puts some of his formations under AI control.

Andy
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 03:34 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.