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January 22nd, 2002, 02:07 AM
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Private
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Join Date: Nov 2001
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Supply Ships
I remember seeing this topic some time ago, but can't seem to find it on a search. My question is, how are supplies divided when a fleet splits? If I have a ship running low on supplies, and it joins with a ship that has many supplies, when they part how many supplies does each ship have?
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January 22nd, 2002, 03:03 AM
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Second Lieutenant
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Re: Supply Ships
quote: Originally posted by MikeRMcCartney:
I remember seeing this topic some time ago, but can't seem to find it on a search. My question is, how are supplies divided when a fleet splits? If I have a ship running low on supplies, and it joins with a ship that has many supplies, when they part how many supplies does each ship have?
As evenly as possible. Ships with smaller supplies can get fully refueled if a ship with a much larger amount of supplies joins a fleet.
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...can you and your associates arrange that for me, Mr. Morden?
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January 22nd, 2002, 05:21 PM
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Shrapnel Fanatic
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Re: Supply Ships
Also Known As the "One for you, one for me, one for you..." approach
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January 22nd, 2002, 07:20 PM
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General
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Re: Supply Ships
It would be nice if you could transfer supply as you can cargo............... and if you can do this then I have missed a huge time saver.
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Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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January 22nd, 2002, 07:45 PM
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Colonel
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Re: Supply Ships
If you build a "Supply Ship" you can not use a Transport to do it if you fill up say a Battle Ship fill it with Supply mods and you good to go...If you Fleet with 1 ship they will go 50/50 the more then it goes down.
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Kill em all let God sort em out
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January 22nd, 2002, 09:28 PM
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Second Lieutenant
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Re: Supply Ships
quote: Originally posted by mottlee:
If you build a "Supply Ship" you can not use a Transport to do it if you fill up say a Battle Ship fill it with Supply mods and you good to go...If you Fleet with 1 ship they will go 50/50 the more then it goes down.
Actually, you can. Just add a Cargo Storage ability to supply pods with a value of 0. It will be counted as cargo.
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...can you and your associates arrange that for me, Mr. Morden?
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