Re: 9A52-4 Tornado ( Russian MLRS)
We can add the Tornado to our game via the editor as the BM-30, BM-27, and BM-21 are off-map systems therefore we need not concern ourselves with an icon.
As I understand the Tornado, the Russians are essentially fielding a unified system replacing the various Grad models, such that the 9A52-4 Tornado replaces BM-21 (122mm), BM-27 (220mm), and the BM-30 (300mm) in one weapon platform but with reduced firepower. The reduced firepower could arguably mean the 300mm rockets will not be a part of the Tornado. In our game these missile launchers are all O/M. If your scenario required either of these weapons: 122mm or 220mm you could take the BM-30 and change the weapon loadout to either the 122mm or 220m rocket.
We can change the name, cost, and weapon loadouts in the Editor from a BM-30 to a Tornado. Also, note the BM-30 comes in two flavors, the Smearch or HEAT loadouts and a Cluster Munitions variety in our game, we can choose either of the two in the editor with each Weapon slot representing a reloadable pod. We can play with the rate of fire to represent full salvo, singular, or multiple rocket fires.
Further, we can load from a variety of weapons in the Editor: FASCAM, FAE, HEAT, and CM are all currently available in game.
This is how I would do it so that I would not have to bother with adding a new weapon that would necessitate shipping a new OOB with a scenario.
|