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February 26th, 2002, 01:21 PM
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First Lieutenant
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Join Date: Mar 2001
Location: Bordesholm, Germany
Posts: 781
Thanks: 6
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Technology Trade (again)
To improve your race utterly fast, trade techs, ok ?
Observation: ai_politics.txt, bottom lines somewhere is a per cent modifier for allied races, e.g. accept trade with 80% receive value of the given stuff. Several TDM races use extremely high values, like 30000% or more, obviously to avoid the trades?
If you trade with a 80% race,it is even possible to give 40000 minerals to receive a 50000 point tech, like physics 1.
Now to the problem, how do I trade for the higher techs like physics 2 ? Yes, I have tried to put physics twice into the box, but the result has been:
-resources transferred (my 80000 minerals *sniff*)
-technology received, but sire, physics 1 is worthless, because we already know everything about it
And another message:
-technology received, but sire, physics 1 is worthless, because we already know everything about it
*gngngngngngn*
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February 26th, 2002, 05:34 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Re: Technology Trade (again)
The ones you're trading with have to have physics 2. You're probably trying to trade with a race that only has physics 1 so far...
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February 26th, 2002, 08:02 PM
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First Lieutenant
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Join Date: Mar 2001
Location: Bordesholm, Germany
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Re: Technology Trade (again)
quote: Originally posted by Suicide Junkie:
The ones you're trading with have to have physics 2. You're probably trying to trade with a race that only has physics 1 so far...
If this would be true, then the resources should not have been transferred. Because I have seen another issue where the other race was not able to deliver a specific tech, and they said something like : Sorry, no deal possible, we do not have what you want, and the resources have not been transferred in this case.
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February 26th, 2002, 08:22 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
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Re: Technology Trade (again)
Theres no reason why they can't accept the trade.
"Sure, we'll show you what we know about peeling bananas for 40K minerals"
It dosen't matter that you already know the tech, or are even more advanced that they are.
If you ask for something like psychic studies, which the race has zero levels in, then the AI will probably reject the deal. Otherwise, they'll be happy to teach remedial lessons in projectile weapons 101
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February 26th, 2002, 08:24 PM
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National Security Advisor
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Join Date: Nov 2000
Posts: 5,085
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Re: Technology Trade (again)
"If this would be true, then the resources should not have been transferred. Because"
Hey, if you can scam the AI, shouldn't the AI be able to scam you?
Phoenix-D
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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February 26th, 2002, 08:46 PM
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BANNED USER
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Join Date: Nov 2001
Location: Near Boston, MA, USA
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Re: Technology Trade (again)
For the most part I trade:
In the early game, Organics for Minerals
After I have colonized, (or control) all of the colonizable planets in my sphere of influance, I will trade One type of Colonizable Tech for another. To date, no AI has declined.
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