Re: Opposing force in generated campaign
Try editing the enemy OB formations after choosing the opponents and the date.
-Set the points value to what your core is worth, with the AI as side 2.
-Start a generated battle with both sides human, both sides AI pick
- Then see what formations it buys at that battle type, date and points
Repeat umpteen times, till you get an idea of what are the common picks. You will need to do 20 or more test picks to get a feel, as some things are randomised (like buying elite infantry instead of line).
Then, edit the common formations to your more specific ones (e.g. replace the line company and platoon used with legion, replace MBT formations with AMX etc).Remember to save the original OOB to replace, and/or use the OOB swap utility.
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