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June 12th, 2002, 03:22 PM
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Private
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Join Date: Mar 2002
Location: New Jersey
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Avoiding Evil Empiredom
In my current (devnul mod) game, I've managed to become the evil empire. I think I primarily became one through overly aggressive colonizing.
I'm really in a weak position, since I'm short on
resources and most colonies are under-developed and located in systems with my new enemies. If I
lose enough colonies, will I stop being the evil
enemy?
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June 12th, 2002, 03:46 PM
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Shrapnel Fanatic
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Re: Avoiding Evil Empiredom
Dude, *shakes head* To put it simply, no.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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June 12th, 2002, 04:31 PM
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Sergeant
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Re: Avoiding Evil Empiredom
Quote:
Originally posted by Atrocities:
Dude, *shakes head* To put it simply, no.
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Wrong answer. In a recent 1.49 game at PBW I turned into the evil empire at the same time the computer did a turn for us. My Empire lost all the trade money. I had outlying colonies attacked and destroyed. the Empire wide depression that followed caused me to lose ships. After several turns I made peace with The AI's and Humans after losing Evil Empire Status Due to the reduction of My empire.
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The fact that slaughter is a horrifying spectacle must make us take war more seriously, but does not provide an excuse for gradually blunting our swords in the name of humanity. Sooner or later, someone will come along with a sharper sword and hack off our arms
Clausewitz
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June 12th, 2002, 06:27 PM
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General
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Re: Avoiding Evil Empiredom
Yep, Mega-Evil can change. It's especially interesting in single player when an AI gets there first because you can ally with the other AIs and gang up on it, but your superior planning and organization skills will lead you to replace it and they will eventually all turn on you.
Also, by changing the Mega-Evil reaction in the AI_Politics files you can reduce the 'instant enemy' effect and make a much more realistic shift of attitude that takes several turns.
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June 12th, 2002, 07:17 PM
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First Lieutenant
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Re: Avoiding Evil Empiredom
Since MEE is score-based just losing ships and planets shouldn't change that status. Unless your score can go down, which is something I hadn't noticed. Anyone know for sure?
Edit OK, I just checked. Your score does go down as you lose things. So, my original answer is wrong, if you are MEE and your opponents do enough damage your status should change.
Nodachi
[ June 12, 2002, 18:35: Message edited by: Nodachi ]
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This is the 21st century, right? Then where the hell is my flying car?
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June 13th, 2002, 04:42 AM
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Re: Avoiding Evil Empiredom
Woah !!
Hold a sec. What do you guys mean by this "evil Empire" ? Could someone clarify please?
thanks !
RiTz21
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