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August 26th, 2002, 06:24 AM
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Sergeant
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Join Date: Jan 2002
Location: New York
Posts: 345
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Kudos to the TDM guys
Again, what would single player be without this collection? More or less nada.
My first single game in a while. Modded the planets to hold lots more pop and units, but other than that it's normal.
Large galaxy, low bonus, high difficulty...
After 57 turns, the Earth Alliance are in 1st with 1.4 million points, 84 planets and 88 ships, with damn near 500k resource production.
Whilest I am 10th out of 11, with 8 planets and 30 ships. I started out trapped between the Norak and the Vaxin. After a long war with the Vaxin, I've taken two of their planets. I am far behind in tech...even #11 is far ahead of me in tech. About to resort to pirating the Vaxin to catch up.
Will I survive? The Vaxin are smaller than I am now, but once they are gone, the next empire I face off against will no doubt double my size. Yikes.
God, I am having fun.
__________________
My granddaddy was a toaster.
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August 26th, 2002, 06:38 AM
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Captain
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Join Date: Feb 2001
Location: Peterborough, Ontario, Canada
Posts: 907
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Re: Kudos to the TDM guys
I'll chime in my .02 here as well. Definite praise to the TDM guys. The sheer dedication to constantly upgrading/bettering thier work is amazing in itself. I know I will always recieve a challenge when I play vs one of thier AI's. When I discover a 3rd party shipset (like the Angelican Regency from UsY) that has an AI by one of the TDM guys I simply know it is a must have to my Se4 collection.
This being said I have one request, how about getting someone on your team to 'beef up' the Cryslonites and the EEE next time you update the TDM files . I'd love them to be as much of a challenge as the Xi'Chung and the Praetorians!
__________________
We are all...the sum of our scars....(paraphrased) Matt. R. Stover-'Blade of Tyshalle'.
Human existance is all imagination...Reality is no more than a simple agreement among its participants that this is where we shall meet, and these are the rules that we shall abide by.- Kevin McCarthy/David Silva The Family:Special Effects..
Long Live the Legion!!-Comic book fandom...
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August 26th, 2002, 03:09 PM
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Second Lieutenant
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Join Date: Dec 2000
Location: Australia
Posts: 464
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Re: Kudos to the TDM guys
@Deathstalker,
Cryslonites sound interesting. Will see what I can do with them before the next update is due.
Regards,
God Emperor
PS: Glad you enjoy my Praetorian AI
[ August 26, 2002, 14:11: Message edited by: God Emperor ]
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August 26th, 2002, 03:28 PM
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Captain
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Join Date: Feb 2001
Location: Peterborough, Ontario, Canada
Posts: 907
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Re: Kudos to the TDM guys
__________________
We are all...the sum of our scars....(paraphrased) Matt. R. Stover-'Blade of Tyshalle'.
Human existance is all imagination...Reality is no more than a simple agreement among its participants that this is where we shall meet, and these are the rules that we shall abide by.- Kevin McCarthy/David Silva The Family:Special Effects..
Long Live the Legion!!-Comic book fandom...
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August 26th, 2002, 03:44 PM
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Lieutenant Colonel
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Join Date: Feb 2001
Location: iola, ks, usa
Posts: 1,319
Thanks: 3
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Re: Kudos to the TDM guys
You know, if you guys make all the default race's AIs kick some arse, I'm gonna have to learn DOGA and make a different shipset just to use for my race!!!
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August 26th, 2002, 06:32 PM
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Lieutenant General
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Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
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Re: Kudos to the TDM guys
Speaking of Cryslonites, even the best TDM crystall-tech race - Piyondon (sp., sorry) is a pushover. I think it is ingrated in overall weakness of how AI can use Crystal tech., I think.
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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