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August 29th, 2002, 11:51 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
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Thanked 30 Times in 18 Posts
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Favorite Aspect of SEIV
The Community again is in a class all by its self and is above all else, one of the single most appeal factors for any new game owner. For SEIV, the community is simply the best.
Support is also in a class by its own, and if ranked here would be # 1 out of all the game companies to which I have bought game from. Malfador's dogged support for this game, and Shrapnels unwavering commitment to both Malfador and to the community goes way beyond all other publishers.
But what about the game its self?
The most favorite aspect of this game for me has been simply the customizablity of it. I love making ship sets for it, and modding the data files.
Multiplayer and single player are a lot of fun, and the interaction at PBW in the games is great.
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Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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August 29th, 2002, 12:40 PM
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Second Lieutenant
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Join Date: Jul 2002
Location: Belgium
Posts: 558
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Re: Favorite Aspect of SEIV
True. I like it when i can ask a newbie dumb*ss question without people judging me or laughing at the question As for the game, the high level of customizability is what i like too.
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A Se++ GdY $++ Fr+ C++++ Csc Sf++ Ai** AuO M MpT MpSk MpFd S--- Ss- RV Pw Fq Nd- Rp- G Mm++ Bb++ Tcp+ L++
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August 30th, 2002, 01:32 AM
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General
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Join Date: Mar 2001
Location: UK
Posts: 4,245
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Re: Favorite Aspect of SEIV
I like the level of maturity and intelligence in the community (except when the community gets into the cantina, when the opposite applies=-)
As for the game... I love the potential. In all games of this genre I have played in the past, I have seen the potential for the ultimate space opera sim. However I found this frustrating, because although the potential is there, the developpers were never able to incorporate all the thousadns of features necessary to finish the job.
With SE, I can see the potential more than in any other game, but more importantly I can see that potential being realised, patch by patch, mod by mod...
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August 29th, 2002, 02:58 PM
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Colonel
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Join Date: Jun 2002
Location: Connecticut
Posts: 1,518
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Re: Favorite Aspect of SEIV
I'm just dazzled by the game itself.
1). For me even the SE3 AI was tough. In another 4X game I played, I could outsmart the AI -- build just enough ships to defeat it but not enough to make it angry. SE4 AI's won't fall for the old "But we've been friends for years, so what about the 3 dreadnoughts around your homeworld"
2). I like the UI and other graphics better than Civ or Sim City. But that's just me.
3). I like the attention MM put into game balance, in other games, faster propulsion and killer weapons were easy to get once you knew the tree. SE4 controls progression so no one get the uber ship too easily.
4). Racial only techs were a brilliant idea, never played MoO, so I don't know if it's unique to SE4. The other traits are cool as well.
I really can't say enough about the game. I heven't mentioned how cool this board is. I almost don't expect an internet community to be polite, knowledgeable and friendly. I'm still stunned.
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August 29th, 2002, 07:53 PM
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General
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Join Date: Feb 2001
Location: Pittsburgh, PA, USA
Posts: 3,070
Thanks: 13
Thanked 9 Times in 8 Posts
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Re: Favorite Aspect of SEIV
My favorite part of the game is the exploration. Seeing what's on the other side of the warp point, finding a breathable atmosphere world, the thrill of a First Contact message...
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Cap'n Q
"Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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August 29th, 2002, 08:05 PM
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Brigadier General
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Join Date: Jan 2001
Location: Ohio, USA
Posts: 1,951
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Re: Favorite Aspect of SEIV
Its the uniqueness of the game itself that is appealing. The game can be modded to the point you actually have new games within the old game. The game is always changing with Mods, Patches, Shipsets, New Races etc, there is not another game out there or on the market that has the support of the original game company like SE4 does, nor is there any game that has the amount of continuous support by its producer.
I also enjoy the Tactical Combat aspect
Just some ideas Mac
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just some ideas Mac
BEWARE; crochety old geezers play SE4, in between bathroom runs
Phong's Head Parking
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