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September 24th, 2002, 04:57 PM
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Colonel
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Join Date: Feb 2001
Location: B.F.E. USA
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Adding Races
Hey If I D/L a Race and I want to add it to another mod do I add it into the mods race file or SE4G race file?
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Kill em all let God sort em out
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September 24th, 2002, 05:29 PM
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Shrapnel Fanatic
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Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
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Re: Adding Races
Add it to the mod's Pictures/Races folder, if it has one.
Otherwise, adding it to Se4's folder will do.
If the mod has a separate races folder, the mod may not work right with the normal AIs.
P&N, for example, needs AIs that understand Quasi-newtonian propulsion, and that will always choose the "normal" racial trait.
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Things you want:
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September 24th, 2002, 09:14 PM
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Lieutenant General
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Join Date: Jan 2001
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Re: Adding Races
As S.J. wrote, put that race into the "your favorite mod"/pictures/races directory. You might neeed some tweaks been done to AI files. The best way is to choose the most meanicing AI from the mod you are playing and copy its files into your new race. Some care must be obviously be taken with AI_general.txt file !
[ September 24, 2002, 20:15: Message edited by: oleg ]
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It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
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September 24th, 2002, 09:48 PM
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Colonel
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Join Date: Feb 2001
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Re: Adding Races
Thanks All hat helps me out......now to get faster D/L time
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September 28th, 2002, 05:14 PM
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Colonel
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Join Date: Feb 2001
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Re: Adding Races
(BUMP)
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Kill em all let God sort em out
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September 28th, 2002, 11:26 PM
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Lieutenant Colonel
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Join Date: Jan 2002
Location: Dundas, Ontario, Canada
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Re: Adding Races
Wow I think you just took bumping to a new level. You asked a question, it was answered. So why the bumb?
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