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April 6th, 2003, 10:27 PM
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Brigadier General
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Join Date: Aug 2002
Location: Carlisle, UK
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Intel Ideas
I was wondering there are a lot of free spaces for buttons on the side of the intelligence screen. And i thought why not have a divide intelligence 75%/25% screen. Theres times where i want to put a major offensive project into action but keep my counter intel funded. I doubt there will be another patch but maybe an idea for SEV
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April 6th, 2003, 11:33 PM
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Lieutenant Colonel
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Join Date: Jan 2002
Location: Dundas, Ontario, Canada
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Re: Intel Ideas
Are you perhaps assuming the old intel rules are still in place? The ones were you had to put points into a counter intel project every turn in order for it to work? This is no longer the case.
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April 8th, 2003, 08:30 AM
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Sergeant
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Join Date: Sep 2002
Location: Lithuania
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Re: Intel Ideas
DavidG, more info on this one please 
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April 8th, 2003, 11:17 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Intel Ideas
Prior to gold patch X (I have no idea when it was; the change caught me by surprise), you had to spend points in a turn in at least 1 CI project for any points stored in your CI projects to be used for defense in that turn. But now, your points stored in CI projects will always be used for defense, even if no points are currently being spent on a CI project.
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April 8th, 2003, 12:24 PM
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Sergeant
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Re: Intel Ideas
If I understand it correctly, you must have some points stored in your CI project (amount matters?) and it automatically works no matter whether it gets any points during the turn or not.
CI level 3 has 500k points. Let's say I have 100k stored there. In this case I must be attacked by MORE than 100k of intel in order to get some effects. Right? Number of offencive projects does not matter? Just the amount of points?
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April 8th, 2003, 08:05 PM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Intel Ideas
Yes, except that the points stored in a CI project block 1, 2, or 3 times as many points of offensive intel projects (depending on level of CI project). 100k points in CI 3 blocks 300k points of projects. And then, there is a 20% bonus to CI projects, so that 100k points can actually block 360k points of offensive intel projects.
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