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January 11th, 2003, 01:20 AM
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Colonel
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Join Date: Feb 2001
Location: B.F.E. USA
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Re: Next Upgrade/patch
__________________
Kill em all let God sort em out
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January 11th, 2003, 01:25 AM
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Brigadier General
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Join Date: Apr 2002
Location: Kailua, Hawaii
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Re: Next Upgrade/patch
Yes, until the Beta testers find/report all the bugs and it is officially released to the masses.
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Slick.
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January 11th, 2003, 01:27 AM
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Colonel
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Join Date: Feb 2001
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Re: Next Upgrade/patch
Guess I need to READ the Posts better OOOPS
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Kill em all let God sort em out
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January 11th, 2003, 01:29 AM
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General
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Join Date: Jul 2001
Location: Canada
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Re: Next Upgrade/patch
Too bad we did not have a read only to those threads...
Or they should switch up the beta testers
__________________
RRRRRRRRRRAAAAAGGGGGGGGGHHHHH
old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg
Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
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January 11th, 2003, 02:30 AM
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Brigadier General
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Join Date: Sep 2000
Location: Frankfurt, Germany
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Re: Next Upgrade/patch
Quote:
Originally posted by couslee:
Correct, I am talking about shots that land off screen. They do NO damage. I checked this out, by looking at the population of a planet that had previously had it's facilities destroyed. There were no WP in place, the only targets were population. Upon firing 4 depleted uranium cannon IVs at 99% accuracy and half the planet not in the view, no reduction in population was done. upon firing the next volly from another duplicate ship but with the full planet in view, damage was calculated correctly.
This paticular planet was "small" but as you know the planet uses a certain size box. Say your attacking from the south side. If the north row of the planet box is not in the view, the volley will fail. Even tho it "looks" like the planet is in view.
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Post it to MM so he can fix it.
__________________
For, in the final analysis, our most basic common link is that we all inhabit this small planet. We all breathe the same air. We all cherish our children's futures. And we are all mortal. - JFK
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January 11th, 2003, 02:32 AM
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Brigadier General
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Join Date: Sep 2000
Location: Frankfurt, Germany
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Re: Next Upgrade/patch
Version 1.83:
1. Fixed - The Jraenar battleship portrait was 1 pixel to large.
2. Fixed - Intro screen graphic stretches to the screen size.
3. Fixed - "Any" and "None" were being confused in CompEnhancement.txt for
the field "Weapon Type Requirement".
4. Fixed - Weapon Mounts were not showing in the expected benefits list when
looking at a Tech Area report.
5. Fixed - AI will now use Master Computers on his ships correctly.
6. Fixed - Added more slots to all of the formations to keep ships together
better in combat. New formations thanks to Imperator Fyron.
__________________
For, in the final analysis, our most basic common link is that we all inhabit this small planet. We all breathe the same air. We all cherish our children's futures. And we are all mortal. - JFK
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January 11th, 2003, 02:34 AM
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Brigadier General
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Join Date: Apr 2002
Location: Kailua, Hawaii
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Re: Next Upgrade/patch
*Takes back all the bad stuff he said about probes*
BTW, check out my shiny new avatar from the master!
Slick
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Slick.
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January 11th, 2003, 03:24 AM
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Shrapnel Fanatic
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Join Date: Jul 2001
Location: Southern CA, USA
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Re: Next Upgrade/patch
Quote:
6. Fixed - Added more slots to all of the formations to keep ships together
better in combat. New formations thanks to Imperator Fyron.
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Now if only that guy was a beta tester....
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January 11th, 2003, 04:38 AM
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National Security Advisor
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Join Date: Nov 2000
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Re: Next Upgrade/patch
5. Fixed - AI will now use Master Computers on his ships correctly."
Whohoo! Finnally possible to have the AI defend against Subverters.
Phoenix-D
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
- Digger
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January 11th, 2003, 07:49 AM
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Colonel
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Join Date: Jan 2001
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Re: Next Upgrade/patch
"5. Fixed - AI will now use Master Computers on his ships correctly."
Can you explain this a little further?
Will the AI use master computer when it is cheaper to use it for larger ships automatically or do you have to instruct it in the vehicle design file?
[ January 11, 2003, 05:51: Message edited by: Q ]
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