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				February 25th, 2003, 08:53 AM
			
			
			
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				 Drone bug 
 I am in a situation were the enemy has a fleet sitting over a warp point. I have enough drones on the other side to blow the ships to bits. I give the drones orders to attack the warp point. Next turn I see that third of the drones have warped but they all have been destroyed because they didn't warp together. Two thirds of the drones are still sitting on the other side with orders to warp.
 I have seen drones attacking simultaneously when they aren't going through a warp point. My drones are identical so this isn't about having different amount of movement points. Can anyone confirm this bug? If this keeps happening I might lose the game.
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				February 25th, 2003, 09:10 AM
			
			
			
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				 Re: Drone bug 
 Did you issue orders separately for each drone? |  
	
		
	
	
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				February 25th, 2003, 10:13 AM
			
			
			
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				 Re: Drone bug 
 Shift-select all of the drones at once, and warp them together. Giving separate orders causes separate execution of them. It is not a bug, it is how it is supposed to work. Unless, of course, you did shift-select them and give them all one big order. Then, it would be a bug. But, it does not sound like that is what you did.    |  
	
		
	
	
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				February 25th, 2003, 04:19 PM
			
			
			
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				 Re: Drone bug 
 I did shift-select them when I gave the orders. But even if i hadn't shift-selected them they should have all attacked. Now only part of them obeyd those orders. The rest are just waiting on the warp point with warp order visible in their order queue. |  
	
		
	
	
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				February 25th, 2003, 06:09 PM
			
			
			
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				 Re: Drone bug 
 They all had the speed to get there, right?
 Phoenix-D
 
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				February 25th, 2003, 07:04 PM
			
			
			
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				 Re: Drone bug 
 Here is an example save game so you all can see it.  download  When you click end turn few times you see that only 5-7 drones warp each turn. |  
	
		
	
	
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				February 26th, 2003, 12:46 AM
			
			
			
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				 Re: Drone bug 
 I haven't looked at the savegame, but did you order the drones to attack the enemy fleet, or the warp-point leading to them?
 I'm wondering whether the warp-point counts as "one" target for the "number of drones per target" under Strategies/Launching.
 
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				February 26th, 2003, 02:09 AM
			
			
			
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				 Re: Drone bug 
 "I'm wondering whether the warp-point counts as "one" target for the "number of drones per target" under Strategies/Launching."
 Doesn't that only count in combat?
 
 Phoenix-D
 
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				February 26th, 2003, 06:51 AM
			
			
			
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				 Re: Drone bug 
 To corroborate Zarix:
 Have consistently observed the same problem with drones in 1.84. I’d call it a bug.
 
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				February 26th, 2003, 08:58 AM
			
			
			
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				 Re: Drone bug 
 The drones don't seem to want to attack throught a warp point. I tried to order them to attack the ships instead of the warp point. They did attack but they didn't use the fastest route. The drones went throught the other warp point and attacked from same system where the ships were.
 I tried the same thing so that the two systems are connected with only one warp point. In that case the drones didn't even move away from the planet.
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