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  #11  
Old March 19th, 2003, 11:15 PM
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Default Re: Stealth and Scattering Armor bonus

Go read SJ's post again. The values would be how many shield points an equivalent size of shield generators make.
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  #12  
Old March 19th, 2003, 11:19 PM
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Default Re: Stealth and Scattering Armor bonus

Quote:
Originally posted by Imperator Fyron:
Go read SJ's post again. The values would be how many shield points an equivalent size of shield generators make.
I feel I have read it a hundred times and am still lost.

I am hoping the formuala will help me make sense of all this.

If it is so easy, why cannot someone give it to me?
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  #13  
Old March 19th, 2003, 11:27 PM

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Default Re: Stealth and Scattering Armor bonus

Quote:
Originally posted by Imperator Fyron:
Go read SJ's post again. The values would be how many shield points an equivalent size of shield generators make.
Oh I see, step 2 includes the defensive value of the armor. I thought he was adding it in step 3. Sorry SJ. Go formula!
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  #14  
Old March 19th, 2003, 11:30 PM
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Default Re: Stealth and Scattering Armor bonus

Quote:
Originally posted by tbontob:
quote:
Originally posted by Imperator Fyron:
Go read SJ's post again. The values would be how many shield points an equivalent size of shield generators make.
I feel I have read it a hundred times and am still lost.

I am hoping the formuala will help me make sense of all this.

If it is so easy, why cannot someone give it to me?

SJ's post is the formula. Follow it step by step, and you will achieve the results.
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  #15  
Old March 19th, 2003, 11:53 PM
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Default Re: Stealth and Scattering Armor bonus

Quote:
Originally posted by Imperator Fyron:
quote:
Originally posted by tbontob:
quote:
Originally posted by Imperator Fyron:
Go read SJ's post again. The values would be how many shield points an equivalent size of shield generators make.
I feel I have read it a hundred times and am still lost.

I am hoping the formuala will help me make sense of all this.

If it is so easy, why cannot someone give it to me?

SJ's post is the formula. Follow it step by step, and you will achieve the results.

Fyron, humour me.

Show me step by step, what SJ has posted on the site will provide me with the formula which yielded the derived 290 and 165 values.
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  #16  
Old March 19th, 2003, 11:57 PM
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Default Re: Stealth and Scattering Armor bonus

I always try to put as much weaponry on a ship, and do the armor as an afterthougt. NOw I may have to rethink that. Is it better to be more armed, or armored?
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  #17  
Old March 20th, 2003, 12:00 AM
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Default Re: Stealth and Scattering Armor bonus

Quote:
Show me step by step, what SJ has posted on the site will provide me with the formula which yielded the derived 290 and 165 values.
That is not what the forumla calculates. I already said where I think those values came from.

Quote:
Originally posted by gregebowman:
I always try to put as much weaponry on a ship, and do the armor as an afterthougt. NOw I may have to rethink that. Is it better to be more armed, or armored?
That all depends on the situation. It is better to be phase-shielded than armored (stealth and scattering armor do not count as "armored" because they are not structural armors; their entire purpose is ECM-defense, not hit point-defense). It is always better to have some armor/shields than none. But how much is best varies depending on the game situation. Try testing various designs in the Combat Simulator to see which function best in certain situations.

[ March 19, 2003, 22:03: Message edited by: Imperator Fyron ]
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  #18  
Old March 20th, 2003, 12:04 AM
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Default Re: Stealth and Scattering Armor bonus

Quote:
Originally posted by Imperator Fyron:
quote:
Show me step by step, what SJ has posted on the site will provide me with the formula which yielded the derived 290 and 165 values.
That is not what the forumla calculates. I already said where I think those values came from.
Finally you got it!

So what is the formula which will give me the 290 and 165 values? I am sure SJ didn't pull them out of thin air.
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  #19  
Old March 20th, 2003, 12:09 AM
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Default Re: Stealth and Scattering Armor bonus

You just worded your question poorly.

As I have already stated:

The values would be based on how many hit points (from shield points) an equivalent size of shield generators make that you give up.
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  #20  
Old March 20th, 2003, 12:19 AM
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Default Re: Stealth and Scattering Armor bonus

Quote:
Originally posted by Imperator Fyron:
You just worded your question poorly.

As I have already stated:

The values would be based on how many hit points (from shield points) an equivalent size of shield generators make that you give up.
No, it was not worded poorly. And it is the same question in my third post of this thread.

Unfortunately, you choose to interprete it to refer to something else.

Take a look at my third post at the beginning of this thread, and you will see that my question asks for the formula as to how the 290 and 165 values were derived.

So if you do not know the formula which will give the 290 and 165 values, just say so.

[ March 19, 2003, 22:27: Message edited by: tbontob ]
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