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				February 27th, 2001, 05:41 PM
			
			
			
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			|  | Shrapnel Fanatic |  | 
					Join Date: Feb 2001 Location: Waterloo, Ontario, Canada 
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				 Storm Generation 
 Is there any way to make different types of storm, other than the sensor interference ones?
 I was playing my first full game, and with enemy DN's flowing through a wormhole next to my planet to run up against my 250 Organic missile sats.
 
 Things were getting dicey, so I build a storm generation ship, and tried to make protective storms around the wormhole.  Every storm was the same, just an anti-sensor storm.
 
 Is it possible to mod a storm generator that makes shield damaging storms, turbulence storms, etc randomly?
 Or at least a separate component for each special type?
 
 I want to make storms, and have some of them with special abilities like the natural storms.
 
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				February 27th, 2001, 07:06 PM
			
			
			
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 Sergeant |  | 
					Join Date: Dec 2000 Location: Des Moines, IA 
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				 Re: Storm Generation 
 When a storm is created it is a "random storm."  The components.txt file says 
 Ability 1 Type        := Create Storm
 Ability 1 Descr       := Will create a random storm of any size.
 
 for the Ionic Concussion BLaster
 
 If you look in the StellarAbilityTypes.txt you will see there are four different types of "normal storms."  You could modify this file so that you get a higher chance of specific storms.  I don't if you can do this after the game has started, however.  Hope this helps.
 
				__________________Technological advancement is like an axe in the hands of a pathological criminal.  --A. Einstein
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				February 28th, 2001, 12:27 AM
			
			
			
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				 Re: Storm Generation 
 I had my ship sit there, creating storm after storm.
 Having built and destroyed 20, many looked different, but all had the same ability (hides ships).
 
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				February 28th, 2001, 04:18 AM
			
			
			
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				 Re: Storm Generation 
 What happens if you try to create a storm in a sector that already has a storm in it? Maybe the effects "stack" somehow. 
				__________________Cap'n Q
 
 "Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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				February 28th, 2001, 04:59 AM
			
			
			
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				 Re: Storm Generation 
 I suspect the damage & shield disrupting effects would stack sequentially, but the others just hide your ship. 
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				March 1st, 2001, 01:32 AM
			
			
			
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				 Re: Storm Generation 
 That's what I was trying to suggest: maybe creating a storm in an empty sector makes a "Type 1" storm, creating a storm in a Type 1 sector makes a Type 2, and so on up to Type 4. 
				__________________Cap'n Q
 
 "Good morning, Pooh Bear," said Eeyore gloomily. "If it is a good morning," he said. "Which I doubt," said he.
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				March 1st, 2001, 02:12 AM
			
			
			
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				 Re: Storm Generation 
 Like I said, I had 20 storms stacked at one point, and they were all basic sensor blockers. 
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				March 2nd, 2001, 02:35 AM
			
			
			
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				 Re: Storm Generation 
 I think all storms obscure ships. There are other storm abilities that cause damage but I don't know if you can create them. In the abilities file under Create Storm there are no values given. I don't know if you can add to abilities if none are given.
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				March 10th, 2004, 08:17 AM
			
			
			
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					Join Date: May 2002 Location: Linghem, Östergötland, Sweden 
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				 Re: Storm Generation 
 Suicide Junkie was playing his first full game... how times fly! |  
	
		
	
	
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				March 10th, 2004, 08:37 AM
			
			
			
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				 Re: Storm Generation 
 Wow... whatever happened to some of those people down there?
 Dunno why but I saw the thread topic and thought S_J was treating us to some fanfic. "Storm Generation" would be a cool title for a story, about, umm... a generation of people... uh... who have... something to do with a storm..?
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