|
|
|
|
|
January 22nd, 2004, 02:25 AM
|
|
General
|
|
Join Date: Apr 2001
Location: Cincinnati, Ohio, USA
Posts: 4,547
Thanks: 1
Thanked 7 Times in 5 Posts
|
|
OT - Who wants to write a "roguelike" game? How about a 4X?
Yeah, that's right, I'm asking for people to help me create our very own "roguelike" game! This is something I've wanted to do for some time, but I know that if I'm working on something alone, I have a tendency to start on it and never touch it again. But I figure if I'm working in a team, I'll be less likely to bail out because there are other people depending on my effort - kinda like I never quit any of my PBW games, no matter how drawn-out they may become, because it would ruin the game for the other players I know there are some of us around here who like roguelike games, and quite a few who are programmers, so anyone up for it? I have a *strong* personal preference toward programming in C#, just because I like to use the latest greatest tools out there. (Probably because I'm so forgetful that I need the context sensitive help that modern object oriented Languages' IDEs provide! "What methods does that class have again? Better look at the list... typetypetype myclass dot OH! That's what it was called! ) But that's not a hard-and-fast rule; I'd really like to write some sort of game. (I'd also suggest a 4X game but those are probably much more complicated, and we don't want to compete with Malfador and/or steal all their ideas! )
edit: topic title
[ January 22, 2004, 14:02: Message edited by: Ed Kolis ]
__________________
The Ed draws near! What dost thou deaux?
|
January 22nd, 2004, 03:11 AM
|
|
National Security Advisor
|
|
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
|
|
Re: OT - Who wants to write a "roguelike" game? How about a 4X?
What is Rogue?
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
|
January 22nd, 2004, 03:24 AM
|
|
Lieutenant Colonel
|
|
Join Date: Jan 2004
Location: Minnesota/South Dakota
Posts: 1,439
Thanks: 3
Thanked 3 Times in 3 Posts
|
|
Re: OT - Who wants to write a "roguelike" game? How about a 4X?
I can't code anything for the life of me and I'm not completely sure what you have in mind but I have photoshop and am willing to help.
__________________
You can give a man fire and he will be warm for a day but set him on fire and he will be warm for the rest of his life.
A* Se+++ GdQ $? Fr! C* Css Sf-- Ai% Au M+++ Mp* S@ Ss++++ RNSHP Pw++ Fq+++ Nd++ Rp++ G++++ Mm++ Bb+++@ L+ Tcp--
Get the newest Version of Invasion! here: http://www.secenter.org/
|
January 22nd, 2004, 03:58 AM
|
Second Lieutenant
|
|
Join Date: Jan 2004
Location: Australia
Posts: 538
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: OT - Who wants to write a "roguelike" game? How about a 4X?
Suggest you get over to sourceforge.net and do a search its the open source softward directory go to games and look for existing projects and get involved (look for those programming in C++) and go help with ones already existing and perhaps you can alter it to suit youre tastes - there are thousands of such projects why not make existing ones storonger.
|
January 22nd, 2004, 04:33 AM
|
|
Shrapnel Fanatic
|
|
Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
Thanks: 0
Thanked 7 Times in 1 Post
|
|
Re: OT - Who wants to write a "roguelike" game? How about a 4X?
Quote:
(I'd also suggest a 4X game but those are probably much more complicated
|
you don't think roguelike's are complicated? mwUHAHAHAHAHAHAHAHAHA!!!!!!!!!!
for a good example of a very good roguelike, go here: http://www.adom.de/
and make it with darkbasic. very simple: http://darkbasicpro.thegamecreators.com/
well, the Last bit was advertising. and roguelikes can be very simple. but none that i've played have, except the original.
and i don't know C#. or C++. or C+. or C.
[ January 22, 2004, 02:42: Message edited by: narf poit chez BOOM ]
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
|
January 22nd, 2004, 04:41 AM
|
Second Lieutenant
|
|
Join Date: Jan 2004
Location: Australia
Posts: 538
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: OT - Who wants to write a "roguelike" game? How about a 4X?
Doesnt the angband and variants fall under this also - i play zangband which i find the best of the angband variants.
|
January 22nd, 2004, 04:45 AM
|
|
Sergeant
|
|
Join Date: Jun 2003
Posts: 214
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: OT - Who wants to write a "roguelike" game? How about a 4X?
How about a roguelike set in space? Instead of a character you're a ship. Instead of dungeons, you explore star systems. Instead of monsters, you fight enemey ships...
Oh wait, that would be Trek.
Well, if it's set in an original universe, I might be willing to pitch in with the graphics.
[ January 22, 2004, 02:46: Message edited by: Wydraz ]
__________________
Weird Worlds Rocks!
|
January 22nd, 2004, 06:00 AM
|
|
Shrapnel Fanatic
|
|
Join Date: Feb 2001
Location: Waterloo, Ontario, Canada
Posts: 11,451
Thanks: 1
Thanked 4 Times in 4 Posts
|
|
Re: OT - Who wants to write a "roguelike" game? How about a 4X?
A Spacehack game?
I won't have programming time to help with, but I do have a nice portfolio of ideas!
-----
Gotta have leaky armor!
Things are more exciting when every hit has subtle (and sometimes not-so-subtle) effects on your abilities.
Near- Instant death combat would tend to make it an exercise in save/load.
And dangerous components... Carring a lot of missile ammo should make you worry when a bLaster shot starts a fire in your supply bays!
Antiproton beams doing bLast damage to your hull when they get destroyed. Watch out for chain reactions!
It would also encourage a mix of safer, but less powerful weaponry amidst the Uberguns.
[ January 22, 2004, 04:05: Message edited by: Suicide Junkie ]
__________________
Things you want:
|
January 22nd, 2004, 07:24 AM
|
|
Lieutenant General
|
|
Join Date: Nov 2002
Posts: 2,903
Thanks: 1
Thanked 0 Times in 0 Posts
|
|
Re: OT - Who wants to write a "roguelike" game? How about a 4X?
Those roguelike games are addictive. But I have never completed a game because in every game I play, I die sooner or later, even though I am super careful. Half the time I run out of food and starve. I spend most of my money on food as a precaution but I still still run out and then I don't have any money left. Or I get lost in a dungeon and get killed by monsters. And once the character is dead, he is dead and there is no save game to go back to. I'm used to playing RPG's where I always save before entering a dungeon or town, so that if I die I can go back. Eventually I get frustrated that I have to keep starting from the very beginning with new characters.
For a new roguelike game, would you consider allowing save games so that you can restore it when you die? Or is that against tradition of roguelike games?
|
January 22nd, 2004, 07:58 AM
|
|
Shrapnel Fanatic
|
|
Join Date: Mar 2003
Location: CHEESE!
Posts: 10,009
Thanks: 0
Thanked 7 Times in 1 Post
|
|
Re: OT - Who wants to write a "roguelike" game? How about a 4X?
Quote:
I might be willing to pitch in with the graphics.
|
roguelike's don't have graphics. those which do, take your pick:
A) Aren't roguelike's.
B) Should be bLasted off the face of the universe like the corruption they are.
Quote:
For a new roguelike game, would you consider allowing save games so that you can restore it when you die? Or is that against tradition of roguelike games?
|
yeah, but that's one particular tradition i've never cared for. what you do is back up your saved games in a folder in the save folder. then, when you die, you copy whichever to the save folder.
i hope no-one's taking my comments to seriously.
__________________
If I only could remember half the things I'd forgot, that would be a lot of stuff, I think - I don't know; I forgot!
A* E* Se! Gd! $-- C-^- Ai** M-- S? Ss---- RA Pw? Fq Bb++@ Tcp? L++++
Some of my webcomics. I've got 400+ webcomics at Last count, some dead.
Sig updated to remove non-working links.
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|