.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Shrapnel Community > Space Empires: IV & V

Reply
 
Thread Tools Display Modes
  #1  
Old June 6th, 2004, 07:48 PM

PeterD PeterD is offline
Corporal
 
Join Date: Dec 2002
Location: Cambridge England
Posts: 92
Thanks: 0
Thanked 0 Times in 0 Posts
PeterD is on a distinguished road
Default Zero Zero Zero

At about turn 150 in a solo game against 11 TDM
AI's I noticed a yellow "never" in the build
menu.

I checked the planet out and it looked normal
except the population read 0M (none).

There had been no intel attacks, no plague and
I could still access the planet, it just wouldn't
build anything. The min/org/rad totals showed
0 0 0.

Over the next few turns 4 more planets did this.
No attacks or plague's and the game isn't
limited rescource. Some of the planets had been
around a long time some were newly colonised.

Some of them were green cross planets so I guess
it wasn't bad conditions.

I built a cargo ship and sent over some
population and off it went building again.

The only change to colonisation I made was in the
settings file. Automatic col = 2 (to hurry
things along).

Is this the problem? Any help appreciated.
Reply With Quote
  #2  
Old June 7th, 2004, 12:03 AM
Droplede's Avatar

Droplede Droplede is offline
Corporal
 
Join Date: Apr 2001
Location: Hoboken, N.J.
Posts: 58
Thanks: 0
Thanked 0 Times in 0 Posts
Droplede is on a distinguished road
Default Re: Zero Zero Zero

Actually, this sort of thing happens when you send colony ships out without people aboard. It makes the colony, but nothing else happens. Are your shipyards set to automatically send ships out somewhere, and then you're giving colonization orders a turn later?
__________________
Bringing you yesterday's news -- tomorrow.
Reply With Quote
  #3  
Old June 7th, 2004, 12:30 AM
Atrocities's Avatar

Atrocities Atrocities is offline
Shrapnel Fanatic
 
Join Date: Dec 2000
Location: USA
Posts: 15,630
Thanks: 0
Thanked 30 Times in 18 Posts
Atrocities is on a distinguished road
Default Re: Zero Zero Zero

Sometime plagues happen and are not mentioned in the turn even file. I have seen this a couple of times in many of my games.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
Reply With Quote
  #4  
Old June 7th, 2004, 07:41 AM

PeterD PeterD is offline
Corporal
 
Join Date: Dec 2002
Location: Cambridge England
Posts: 92
Thanks: 0
Thanked 0 Times in 0 Posts
PeterD is on a distinguished road
Default Re: Zero Zero Zero

Ok I can believe there's a plague and its not
mentioned.

But if all the people die you'd lose the planet
and alls it facilities, wouldn't you?

In answer to the first post, my shipyards aren't
set to anything automatic.
Reply With Quote
  #5  
Old June 7th, 2004, 10:44 AM

Paul1980au Paul1980au is offline
Second Lieutenant
 
Join Date: Jan 2004
Location: Australia
Posts: 538
Thanks: 0
Thanked 0 Times in 0 Posts
Paul1980au is on a distinguished road
Default Re: Zero Zero Zero

Having something that happens not turning up in the events turn file needs to be fixed Version 2 anyone.
Reply With Quote
  #6  
Old June 7th, 2004, 03:44 PM

PeterD PeterD is offline
Corporal
 
Join Date: Dec 2002
Location: Cambridge England
Posts: 92
Thanks: 0
Thanked 0 Times in 0 Posts
PeterD is on a distinguished road
Default Re: Zero Zero Zero

I thought it was something I was doing.
It still could be but this "non reporting event"
sounds plausible.

Thanks
Reply With Quote
  #7  
Old June 7th, 2004, 04:32 PM
oleg's Avatar

oleg oleg is offline
Lieutenant General
 
Join Date: Jan 2001
Location: Oxford, UK
Posts: 2,592
Thanks: 0
Thanked 0 Times in 0 Posts
oleg is on a distinguished road
Default Re: Zero Zero Zero

Quote:
Originally posted by geoschmo:
If all the people on the planet die from a plague or some other event, you do not lose the facilities. The planet goes dormant like you are describing. Only if the population is killed in combat are the facilities also destroyed and the colony erased.
Really ? I just lost a colony to a plague and planet lost all facilities. Planet converted to the uncolonized status. With a loss to values too
__________________
It is forbidden to kill; therefore all murderers are punished unless they kill in large numbers and to the sound of trumpets. - Voltaire
Reply With Quote
  #8  
Old June 7th, 2004, 05:25 PM
geoschmo's Avatar

geoschmo geoschmo is offline
National Security Advisor
 
Join Date: Jan 2001
Location: Ohio
Posts: 8,450
Thanks: 0
Thanked 4 Times in 1 Post
geoschmo is on a distinguished road
Default Re: Zero Zero Zero

Quote:
Originally posted by oleg:
quote:
Originally posted by geoschmo:
If all the people on the planet die from a plague or some other event, you do not lose the facilities. The planet goes dormant like you are describing. Only if the population is killed in combat are the facilities also destroyed and the colony erased.
Really ? I just lost a colony to a plague and planet lost all facilities. Planet converted to the uncolonized status. With a loss to values too
Well, I may be going off old information. I know in the past you kept the colony with zero population. Perhaps that was changed.
__________________
I used to be somebody but now I am somebody else
Who I'll be tomorrow is anybody's guess
Reply With Quote
  #9  
Old June 7th, 2004, 06:45 PM
Fyron's Avatar

Fyron Fyron is offline
Shrapnel Fanatic
 
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
Fyron is an unknown quantity at this point
Default Re: Zero Zero Zero

Quote:
Originally posted by geoschmo:
Well, I may be going off old information. I know in the past you kept the colony with zero population. Perhaps that was changed.
I think it was lost in the change from SE3 to SE4.

Check to see if your planets are rioting. Various things happening in your empire can lead to an increase in anger levels. What happiness type did you pick? Bloodthirsty and Neutral get angry over new colonies established.
__________________
It's not whether you win or lose that counts: it's how much pain you inflict along the way.
--- SpaceEmpires.net --- RSS --- SEnet ModWorks --- SEIV Modding 101 Tutorial
--- Join us in the #SpaceEmpires IRC channel on the Freenode IRC network.
--- Due to restrictively low sig limits, you must visit this link to view the rest of my signature.
Reply With Quote
  #10  
Old June 8th, 2004, 12:38 AM
PvK's Avatar

PvK PvK is offline
National Security Advisor
 
Join Date: Dec 1999
Posts: 8,806
Thanks: 54
Thanked 33 Times in 31 Posts
PvK is on a distinguished road
Default Re: Zero Zero Zero

Anger and even riots don't decrease population, though.

I was pretty sure plagues and random or intel-generated population loss events would leave empty colonies - the colony box shows (except on moons) with no population bars inside it. Enemies who land troops will get the planet and all facilties and units that were on it, too, IIRC.

PvK
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 10:30 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.