Re: Cloaking
I've been using it on a LOT of ship designs.
- Attack ships. Great for ambushes, even better with solar collectors (because you can cloak while refueling), and they let you *choose* your fights. You can uncloak, attack a fleet, and recloak. Very helpful for long-range ships that would otherwise need to return to base periodically, but would risk being attacked frequently if they simply sat there, visible, while refueling.
This is also good for recon, where you may not want to attack/be attacked immediately until you have better info on what you're dealing with.
- Minelayers. They often wander into enemy-controlled warp points to mine the other side, and risk getting nailed by satellites otherwise. Besides, you can manually use 'em to mine your enemies' (and "allies'"...) warp points and planets.
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-- The thing that goes bump in the night
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Are we insane yet? Are we insane yet? Aiiieeeeee...
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