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September 29th, 2003, 09:31 AM
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Corporal
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Join Date: Feb 2001
Location: Vienna, Vienna, Austria
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suggestion about commanders
I just saw the new screen shot. Looks really fine. I would like suggest one idea I had after looking at the commander icons which are diplayed on the left side of the screen. Wouldnt it be good to show the player the name of the province the commander is located in? Maybe you display the province directly under the commanders name (there seems to be enough space on the icon) So the icon would look like the following:
Conan
Hoburg
Patrolling
I think such an info would help the orientation of the player, especially if there are several dozens of commanders and provinces.
What do you think?
KlausD
PS: -Is it possible to rename provinces?
-What about giving rivers, mountains, desert etc own names? this would enhance the athmospheric feeling alot
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September 29th, 2003, 09:36 AM
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BANNED USER
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Re: suggestion about commanders
-What about giving rivers, mountains, desert etc own names? this would enhance the athmospheric feeling alot
I agree!
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September 29th, 2003, 09:40 AM
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Colonel
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Location: Near Paris, France
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Re: suggestion about commanders
Klaus,
The screen only shows the commander in the currently selected province, not all of your commanders !
You can have not only "dozens", but HUNDREDS of provinces and commanders, so listing them all is not an option
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September 29th, 2003, 10:26 AM
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Lieutenant General
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Join Date: Dec 2000
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Re: suggestion about commanders
You can see all your commanders and provinces in Nation Overview screen (F1). From there you can select provinces (the game will close that window and center on that province), change taxes and defense from there without going on main map (fastest way of doing it), see all the details about each province like population, resources, supplies, used supplies, unrest level, what level and type of mage has searched for magic sites there, etc. You can see the list all commanders in each province and access their info from there too, and if you get lots of provinces and commanders you can press TAB key to hide commanders for better overview of commanders. That screen is shamelessly useful and it will become your best friend.
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September 29th, 2003, 12:35 PM
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Re: suggestion about commanders
>Is it possible to rename provinces?
It was not possible in Dom1. Only solution was to make your own "scenario" for a given map, and choose a name for each and every province in the .map file, using the line #landname.
More on map edition can be found in Gandalf's "mapkit" at
http://www.techno-mage.com/~dominion/mapkit.zip
Cheers
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September 29th, 2003, 03:38 PM
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Corporal
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Join Date: Feb 2001
Location: Vienna, Vienna, Austria
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Re: suggestion about commanders
Thanks alot for the good answers. Looks like the game will be a good one.
Just to post some "wishes" I would love to see in dominion.
-sea battles with ships (underwater battles are very fine, but I am a ship lover and up to now no empire building fantasy game has a good tactical solution for ship combat)
-user can name terrain features (rivers, forests etc)
-improvements of fortifications (more towers, better walls or similar)
-ablility to build some economic improvements (not many but some) in a province - resource mines, mills etc.
-more orders for units before battle begins. For example wedge orders for kavallery squads or turtle for well trained heavy infantry. (would look very dynamic if 20 Black Lords are rapidly engaging in a wedge formation...)
-siege machines (maybe they are already in Dominion II, but I miss them in Dom I Demo)
-a dimension like the spirit dimension in MOM
I have it already recommended Dom to some gaming friends of mine. (at least we will buy dom II)
by
KlausD
[ September 29, 2003, 14:39: Message edited by: klausD ]
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September 29th, 2003, 03:40 PM
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BANNED USER
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Re: suggestion about commanders
You have some cool ideas there, Klaus!
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September 29th, 2003, 03:45 PM
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Lieutenant General
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Join Date: Sep 2003
Location: Hyvinkää, Finland
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Re: suggestion about commanders
Good ideas actualy.
Siege engines and ships would be nice...
Maybe in Dominions III...
[ September 29, 2003, 14:47: Message edited by: Nerfix ]
__________________
"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
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September 29th, 2003, 03:49 PM
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BANNED USER
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Re: suggestion about commanders
Ships are a very good idea, and siege engines as well!
Upgrade the castle.....mmmmm...would be sweet!
Perhaps there should be like 5 upgrade options for all designs!
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September 29th, 2003, 03:52 PM
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Lieutenant General
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Join Date: Sep 2003
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Re: suggestion about commanders
*brainstorming for Dominions III begins*
[ September 29, 2003, 14:52: Message edited by: Nerfix ]
__________________
"Boobs are OK. Just not for Nerfix [img]/threads/images/Graemlins/Smile.gif[/img] ."
- Kristoffer O.
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