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April 19th, 2001, 07:55 PM
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Corporal
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Join Date: Apr 2001
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Another race AI problem
The new error message I'm getting reads like this:
Unkown value "Combat Sensors" for Misc Ability 3 Name in record "Fighter".
I belive the race with the prob is the Tlaxcalan. Someone already said to replace combat sensors with combat to hit offense plus, but there is already an entry like that in the fighter abilities. I've even tried deleting the sensor's and adjusting the other ability's numbers, but then I get a message saying it can't find the Misc ability 3 entries. Someone help me please. What should the entry read to be correct?
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Rules? What Rules?
__________________
I was Maverick, now I'm Coal.
This is it. That moment they told us about in high school, where one day, algebra would save our lives.
Brain fart, you win again!
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April 19th, 2001, 08:10 PM
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Second Lieutenant
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Re: Another race AI problem
See if there is a number of misc abilities specified. If it's 3 and you removed the third one, change that number to 2.
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...can you and your associates arrange that for me, Mr. Morden?
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April 19th, 2001, 08:20 PM
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Corporal
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Re: Another race AI problem
Thanks for reminding me about that number of abilities entry. Sems to be working correctly now.
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Rules? What Rules?
__________________
I was Maverick, now I'm Coal.
This is it. That moment they told us about in high school, where one day, algebra would save our lives.
Brain fart, you win again!
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April 19th, 2001, 11:19 PM
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Sergeant
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Re: Another race AI problem
The "error" is due to a previous error (before 1.35) in vechicles_design_creation.txt for whicever race is causing the error (who's turn was it on). Open up the file, go to the entry for "fighter" and change "combat sensor" to "Combat to Hit Offense Plus". That will fix it. Note that this error always existed, it's just that now the game reports it... and it won't crash your system, it'll just give you the error message in the start of every game.
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April 19th, 2001, 11:23 PM
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Private
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Re: Another race AI problem
it should read i don't know because i don't know what you're doing sorry i can't help you. i've only had the game for 2 weeks
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April 20th, 2001, 05:48 AM
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Major General
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Re: Another race AI problem
hmmmm, I changed "combat sensor" to "combat to hit offense plus" and still get an error message similar to the combat sensor one. checked my spelling too.... I am confused!
DOH! I didn't check spelling close enough! had a small case "t" in "to" instead of a capital "T"....off to bed...
ah ain't a quittin' mah day job! sheesh!
[This message has been edited by pathfinder (edited 20 April 2001).]
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April 20th, 2001, 07:25 AM
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Sergeant
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Re: Another race AI problem
Well good on the game for finally reporting all these errors! <annoyed to the max>
The Toron have a fault in their boarding ships design file it is called the wrong thing.
Well at least it looks like all the MM designs are working OK.
Hope that the designers of these other great races fix them up soon....
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April 21st, 2001, 12:33 AM
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Brigadier General
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Re: Another race AI problem
What exactly is the problem?
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For, in the final analysis, our most basic common link is that we all inhabit this small planet. We all breathe the same air. We all cherish our children's futures. And we are all mortal. - JFK
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April 21st, 2001, 01:02 AM
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Corporal
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Join Date: Apr 2001
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Re: Another race AI problem
Incorrect or misspelled words in the AI design creation files.
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Rules? What Rules?
__________________
I was Maverick, now I'm Coal.
This is it. That moment they told us about in high school, where one day, algebra would save our lives.
Brain fart, you win again!
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April 21st, 2001, 10:47 AM
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Brigadier General
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Re: Another race AI problem
I cannot reporduce any error with the toron designs. Can you please be specific about the error? What is the exact error message? What exact error is in the boarding ship design?
__________________
For, in the final analysis, our most basic common link is that we all inhabit this small planet. We all breathe the same air. We all cherish our children's futures. And we are all mortal. - JFK
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