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  #31  
Old February 12th, 2004, 11:46 PM

Norfleet Norfleet is offline
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Default Re: Marathon Game: Takers?

No problemmo. Pangaea's open. Just sign in and upload. Do remember to password. This is a multiplayer network game, after all.

Remember: This is a Marathon. We play more or less nonstop, except for a brief break because Condors wanted to sacrifice a few goats to his wife so she doesn't smite him.
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  #32  
Old February 13th, 2004, 07:29 PM

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Default Re: Marathon Game: Takers?

Okay ladies. T minus 2:30 to kickoff. Pangaea has not signed in yet. We might have to pronounce them AWOL. Turnout not as impressive as I had hoped for. And it looks like the patch won't make it in time.

Everyone ready?
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  #33  
Old February 13th, 2004, 07:50 PM

condors condors is offline
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Default Re: Marathon Game: Takers?

i will be done work in 71 minutes and should be home in time to get beat like a rented mule
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  #34  
Old February 13th, 2004, 07:52 PM
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Arryn Arryn is offline
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Default Re: Marathon Game: Takers?

Quote:
Originally posted by condors:
get beat like a rented mule
colorful ... I like it.

PS - posted turn #14 in my AAR (shameless plug)

[ February 13, 2004, 17:53: Message edited by: Arryn ]
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Visit my Dominions II site
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  #35  
Old February 13th, 2004, 09:19 PM

mivayan mivayan is offline
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Default Re: Marathon Game: Takers?

Pangea has signed in. 4 players so far, on the world map
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  #36  
Old February 13th, 2004, 09:41 PM

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Default Re: Marathon Game: Takers?

Alrighty. 13 minutes to launch. Please make sure at this time that you have downloaded Illwinter's Earth map, in world.zip, from illwinter.com.

We seem to be Caelum-less, so the Caelum mod won't be necessary.

Navrunner/Pythium has not checked in yet. Although the game *IS* set for his schedule, he hasn't checked in on the thread yet. Maybe he'll make it.

Lastly, if anyone's starting position is absolutely intolerable, such as getting stranded on a no-exit-without-naval access island, call for a mulligan here early, while I still have the server guy on ytalk.
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  #37  
Old February 13th, 2004, 09:48 PM

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Default Re: Marathon Game: Takers?

Server operator informs me that since everyone has checked in, he has launched the game.

Please inspect your starting locations and inform me if your starting position ended up being in New Zealand or something, and you can't leave so are hosed, and need a mulligan.

Let the games begin! Victory or death!
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  #38  
Old February 13th, 2004, 09:56 PM

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Default Re: Marathon Game: Takers?

it looks like you need the Caelum mod as i got booted
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  #39  
Old February 13th, 2004, 10:01 PM

Norfleet Norfleet is offline
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Default Re: Marathon Game: Takers?

Quote:
Originally posted by condors:
it looks like you need the Caelum mod as i got booted
Guess the server guy forgot to turn it off.

It's time, and navrunner looks AWOL.

I'll give him 15 minutes to appear, then I'll tell the server host to bot him.

[ February 13, 2004, 20:03: Message edited by: Norfleet ]
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  #40  
Old February 13th, 2004, 10:12 PM

Norfleet Norfleet is offline
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Default Re: Marathon Game: Takers?

And he made it. Let the games begin.
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