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  #41  
Old February 17th, 2004, 05:28 PM

tka tka is offline
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Default Re: New & raw web based Dominion II game server

Quote:
Originally posted by Esben Mose Hansen:
quote:
Originally posted by Reverend Zombie:
I have patched to 2.08. I tried ip address 80.161.86.108 and port 2302 for the "Zombie" game. I receive the standard failure message that no server can be found.
Strange, I cannot reproduce this. Try using the dns name for my server: "dom2.mosehansen.dk" That should rule out mistyping. Also, try pinging the my IP from your box. Can you do SSH? I could probably set up a sshd listening to port 2400 or something. With a bit more work I could have a telnet server, but I dislike having telnet on my box

Please, can anyone but me connect to the Zombie game? Nothing seems to be wrong on my end; so I need more data.

I can connect to it.
  #42  
Old February 17th, 2004, 06:28 PM
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Reverend Zombie Reverend Zombie is offline
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Default Re: New & raw web based Dominion II game server

Okay, maybe it is just me then.

Any advice on what I can do to ensure trouble-free connection to network games?
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  #43  
Old February 17th, 2004, 07:55 PM
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Default Re: New & raw web based Dominion II game server

Thanks for testing my box. It is appreciated I was gettting nervous for a while there.

As for connection trouble: Start with pinging my box, that is take a command line and do

ping mosehansen.dk

You should see some pings, nice and easily. Dependent on your ping program, you may have to press ctrl-c to stop it.

Then, do you connect to the internet via. a router? Some of these needs to be reconfigured to allow outbound connections. I'm not sure why some routers are configured like that, but many are. Maybe it is a Windows thing(?)

Re Telnet: Well, this box is hooked directly to the internet, so I guess I can't exactly trust all other computers on its net ) And the problem with telnet is that it sends e.g. passwords in clear text. That I do not like. Standard mail does not have that problem, and no, I do NOT run an FTP server. I run HTTP (apache), HTTPS (apache), HTTPS/WEBDAV, SSH and IMAP/SSH. No password unencrypted for me, thanks Besides, SSH serves all my needs very well.

Now, for the remaining options....
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  #44  
Old February 17th, 2004, 08:56 PM
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Default Re: New & raw web based Dominion II game server

Quote:
Originally posted by Esben Mose Hansen:

Please, can anyone but me connect to the Zombie game? Nothing seems to be wrong on my end; so I need more data.
I can connect all right (in fact, I am connected right now).

I thought you said something about adding a comment, but there is no text field for that. It would be nice to know if each game is supposed to start at some time, or if they're all just test games
  #45  
Old February 17th, 2004, 09:32 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: New & raw web based Dominion II game server

Quote:
Originally posted by Esben Mose Hansen:
Re Telnet: Well, this box is hooked directly to the internet, so I guess I can't exactly trust all other computers on its net )
Not that big a net. That would die at the first hop. Just the net at your house.

Quote:
The problem with telnet is that it sends e.g. passwords in clear text.
I know. Its my job to know. But telnet vs ssh isnt nearly as cut-and-dried as most would be led to believe. But the difference isnt usually worth a debate.
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-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
  #46  
Old February 17th, 2004, 11:30 PM
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Default Re: New & raw web based Dominion II game server

====================== 1=================
FIRST OF ALL: I'm having an electrician(?) over tomorrow to check our cabling (it's an insurance thing, long boring story.) I don't know what he'll do, but he may possibly kill the power. I do now own an UPS. I'll restart all running games as soon as he's out of the door. This will happen around noon, GMT. I'll post when it's over. 

Now, for todays comment & problems:

======================= 2 =================
Re Comment field: Yes, there is the beginnings of support for that. I'll finish it tommorrow.

In the meantime: If you create a testgame, or regret how the game turned out, drop me a message in these fora. Then I'll kill the game. Also, all the game named either TestGamexxx or BetaYYY are testgames, made during development. Join these at your own risk!

================== 3 ======================
BUT: I seem to have a problen. I've just added backend support for AI and hosting times. The hosting times work fine, but the server just ignores any AI. Can anyone get these options to work? If somebody do, you please post the command line used?

================== 4 =====================
I promised no more Last-minutes updates that weren't tested to a minimum. So I'll not be updating the frontend tonight. Tomorrow is a bright new day, though, and at least the hosttime and comment field will appear.

================== 5 =======================
If you want to contact me (quickly, e.g. to kill/restart games), try Jabber: mesbenh@jabber.dk I also own an AIM (MesbenH) and an ICQ (search).
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  #47  
Old February 18th, 2004, 12:38 AM
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Default Re: New & raw web based Dominion II game server

Success!

Using the desktop shortcut with command switches I joined no problem.

Now, why would I be able to join this way, but not the "long way," i.e., starting the game, choosing network, entering i.p. and port manually.
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And burn the plain land them before:
Then shall they pass away in haste,
When that they find nothing but waste...

  #48  
Old February 18th, 2004, 08:28 AM
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Default Re: New & raw web based Dominion II game server

Quote:
Originally posted by Reverend Zombie:
Success!

Using the desktop shortcut with command switches I joined no problem.

Now, why would I be able to join this way, but not the "long way," i.e., starting the game, choosing network, entering i.p. and port manually.
Great! Shall we start the game, then?

As for stating it the long way: Try using the dns name, dom2.mosehansen.dk. Just enter it where you entered you the IP number before. This is a better way in any case. It rules out a mistype...
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  #49  
Old February 18th, 2004, 12:33 PM
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Esben Mose Hansen Esben Mose Hansen is offline
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Default Re: New & raw web based Dominion II game server

The server is up again.

I'm very sorry, but the "Zombies" game died No matter what I did, dominions did not want to resume --- it startet all over. My test game resumed fine :/

The server should now be up in the foreseeable future. I'll experiment a bit more with resuming games.

Sorry about this.
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  #50  
Old February 18th, 2004, 04:18 PM
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Reverend Zombie Reverend Zombie is offline
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Default Re: New & raw web based Dominion II game server

Okay, I will start another game soon.

What does the "upload time" option do?
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And burn the plain land them before:
Then shall they pass away in haste,
When that they find nothing but waste...

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