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May 21st, 2004, 04:20 AM
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Major General
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Re: New & raw web based Dominion II game server
Okay, further diagnostics reveal that the game is broken. It doesn't appear to be related to Mose's server directly: It's one of those nagot-on-hosting errors, like "molesting the dead", or something.
Without the ability to try to host in debug mode to find out what it is, however, it's impossible to diagnose further.
Is anyone casting any unusual globals, in particular, Haunted Forest, which has caused problems in other games?
I've left the game up, but all hosting options have been disabled, so people can try changing their orders around a bit, before we try this again: If anyone is attacking any unusual provinces, you should try cancelling that attack. I've already verified that it seems to have nothing to do with anything I'm doing on my turn.
[ May 21, 2004, 03:22: Message edited by: Norfleet ]
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May 21st, 2004, 04:25 AM
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Captain
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Re: New & raw web based Dominion II game server
Yes he *****ed me so much that I disowned so he can check and notice game doesn't restart even if I tried many times to do it ...
He's St. Thomas ...(the apostole who wanted to put a finger in the nail holes of Christ after resurrection to believe he was really resurrected)
__________________
- Cohen
- The Paladin of the Lost Causes
- The Prophet of the National Armyes
- The Enemy of the SC and all the overpowered and unbalanced things.
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May 21st, 2004, 04:36 AM
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Lieutenant Colonel
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Re: New & raw web based Dominion II game server
Quote:
Originally posted by Cohen:
Yes he *****ed me so much that I disowned so he can check and notice game doesn't restart even if I tried many times to do it ...
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That hardly seems nice.
__________________
In strait places gar keep all store,
And burn the plain land them before:
Then shall they pass away in haste,
When that they find nothing but waste...
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May 21st, 2004, 04:45 AM
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Major General
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Re: New & raw web based Dominion II game server
Yes, but I was able to narrow down the more technical cause: A nagot on hosting. If I could get a debug dump, I could figure out which nation was causing it, and which buggy spell inflicted it.
Quote:
Originally posted by Reverend Zombie:
That hardly seems nice.
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I am not a nice person. Otherwise, I wouldn't have anything worth quoting.
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May 21st, 2004, 11:47 AM
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Private
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Join Date: May 2004
Location: Vermont, USA
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Re: New & raw web based Dominion II game server
Norfleet - I am playing Caelum in Pascentiful and assuming you moved that Horde into the Iron Hills (I think that's the name - the province you assaulted the Last two turns) we were going to have a pretty huge battle with a *LOT LOT LOT* of battle magic being thrown around...any chance that is the cause?
Other than that I was not throwing any unusual spells - just doing a whole lot of troop movements...
Boy this really sucks - I was really looking forward to seeing that battle go down - win or lose it was going to be cool to watch...bummer. Assuming, of course, that you went there
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May 21st, 2004, 11:55 AM
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Private
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Re: New & raw web based Dominion II game server
Further detail on this - if you did move anybody into the Iron Hills I brought along a Staff of Storms and had a lot of mages summoning storm power which is something I don't usually do - is there any history of that spell or that item causing issues in battles?
Other than that the spells were pretty standard - Banish, Thuderstrike (x a bunch ), Orb Lightings, Lightings, More Orb Lightnings...
Unfortunately if we experiment here I'd like us both to avoid combat this turn since if I fight that horde I want to do it at full power - if I start experimenting and we have a big battle I am concerned that I will get...well let's just say an unpleasant result (for me).
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May 21st, 2004, 03:25 PM
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Major General
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Re: New & raw web based Dominion II game server
That shouldn't have been the cause, since I tried cancelling that order, with no effect: It's apparently caused by some other nation. If I could get a debug dump somewhere, I could probably isolate this. Otherwise, the game is still up, and if anyone would like to try changing any potentially questionable orders, you can do that: I'll periodically attempt to get it to host and see if it crashes.
[ May 21, 2004, 14:27: Message edited by: Norfleet ]
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May 21st, 2004, 03:31 PM
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Second Lieutenant
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Re: New & raw web based Dominion II game server
I am only making one attack this turn... though it is a potential candidate for a hang since it is a large underwater fight. Though a larger one I had two turns ago showed no problems.
how do I pull my .2h so as to be able to mod my completed orders? (i.e. avoid instahost on restart)
Rabe the Ambiguously Amphibious
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May 21st, 2004, 03:39 PM
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Second Lieutenant
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Re: New & raw web based Dominion II game server
modded my orders ... give it a go.
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May 21st, 2004, 04:24 PM
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Major General
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Re: New & raw web based Dominion II game server
Nope. Ain't you either. Good news is that you can continue your attack, anyway.
Is anyone casting a wonky, rarely cast global, like Haunted Forest? Haunted Forest has caused molestations of the dead in other games before, which results in the nagot-on-host.
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