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				March 10th, 2004, 04:37 PM
			
			
			
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				 Sea conquest 
 How is it possible to conquer sea provinces without playing R'lyeh or Atlantis ?? |  
	
		
	
	
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				March 10th, 2004, 04:43 PM
			
			
			
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				 Re: Sea conquest 
 Water mages can bring troops underwater with them. There are also magic items that allow commanders to bring troops underwater. Do a forum SEARCH on "water breathing" for more info ... |  
	
		
	
	
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				March 10th, 2004, 04:57 PM
			
			
			
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				 Re: Sea conquest 
 
	Ok thanks.Quote: 
	
		| Originally posted by Arryn: Water mages can bring troops underwater with them. There are also magic items that allow commanders to bring troops underwater. Do a forum SEARCH on "water breathing" for more info ...
 |  R'lyeh and Atlantis seem to be very powerful : they can attack everywhere without being threatened.
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				March 10th, 2004, 05:02 PM
			
			
			
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				 Re: Sea conquest 
 Most undead are amphibious (although poor ones), and water breathing magic items are quite numerous. As are water creature summoning spells (sea trolls , anyone?). R'lyeh and Atlantis  are strong nations, no doubt, but they have no "safe haven" in their own realm - especially in MP.     [ March 10, 2004, 15:03: Message edited by: Tricon ]
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				March 10th, 2004, 05:06 PM
			
			
			
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				 Re: Sea conquest 
 Is it possible to win against R'lyeh or Atlantis, without playing Ermor, and without using water magic ?     |  
	
		
	
	
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				March 10th, 2004, 05:11 PM
			
			
			
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				 Re: Sea conquest 
 Another way to get access to water provinces is my conquering a land province with Ichthyids.  If you see an indy province with these units, you will be able to recruit them when you conquer the province.  Also, there are Shambler recruiting sites on land provinces as well.
 Rlyeh is tough because of the Illithid mind bLasts.  However, mass fodder can overcome these units.  Remember, Illithids cost 5.5 times as much as a basic infantry unit.
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				March 10th, 2004, 05:15 PM
			
			
			
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				 Re: Sea conquest 
 
	Shamblers (Shambler Reef site, level 0)require you get yourself an amphib commander. OTOH they are however quite stronger than Ichtyids.Quote: 
	
		| Originally posted by Master Shake: Another way to get access to water provinces is my conquering a land province with Ichthyids.  If you see an indy province with these units, you will be able to recruit them when you conquer the province.  Also, there are Shambler recruiting sites on land provinces as well.
 
 Rlyeh is tough because of the Illithid mind bLasts.  However, mass fodder can overcome these units.  Remember, Illithids cost 5.5 times as much as a basic infantry unit.
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				March 10th, 2004, 05:16 PM
			
			
			
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				 Re: Sea conquest 
 
	Its harder but it can be done if done carefully. Most nations can get some undead. You dont have to be Ermor. There are shoreline land provinces which can make units able to do both land and water. There are also watery mercs you can hire.Quote: 
	
		| Originally posted by chtronk: Is it possible to win against R'lyeh or Atlantis, without playing Ermor, and without using water magic ?
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 Once you get a water-province then you can build water units. You can make a lab and do water summons. But its hard because you cant build water defense or fortresses.
 
 You can also build an anti-Rlyeh or ant-Atlantis Version of your nation if you know that you are going up against them in a multiplayer game. Jotunheim with "Water Cult" theme for example, or having a combat pretender who can enter the water so you can get an early foothold
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				March 10th, 2004, 05:22 PM
			
			
			
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				 Re: Sea conquest 
 Imprint Souls also works, and actually -- between mercenaries, amazons, magic-site-mages, the probability's pretty good you can get a water mage if you try. 
				__________________Are we insane yet?  Are we insane yet?   Aiiieeeeee...
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				March 10th, 2004, 06:38 PM
			
			
			
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				 Re: Sea conquest 
 Not that I've ever really fought against an underwater nation so far without ichtyds and watermages... 
...would it not be a resonable strategy to simply push an underwater nation of the shore into the depth whence they came from, keeping them there, and building temples all along the shore in order to wipe them out by dominion?
 
I know that it seems hard to win by dominion rather than by military force on land, but I think it might be much different with underwater nations:  
 Underwater provinces tend to be big, but less numerous. But the size of a province does not affect the spread of dominion itself! So it is much easier to cover the ocean with your dominion than all the dry land. 
(Am I right here or does it depend on the population? I do not recall that population was mentioned in Ceremony's document on that topic...) 
 
In addition, the ratio between water provinces where your enemy may built temples compared to the neighboring coastal provinces where you  can built temples is also in your favor!
 
But I guess this is merely a theological question       , since I would assume that the game is already over if you can manage to wipe out all the fishes on the dry lands...
 
 [ March 10, 2004, 16:43: Message edited by: Chazar ]
			
			
			
			
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