| 
 | 
     
    
    
    
     
    
    
    
 
    
    
 
    
     
    
    
    
     
    
    
    
     
    
    
    
 
    
    
 
    
    
 | 
       | 
      
 
 
	
		  | 
	
	 | 
 
 
		
	
	
	
		
	
	
	
		
		
		
			
			 
			
				May 20th, 2004, 04:14 PM
			
			
			
		  
	 | 
 
	
		
		
		
			
			| 
 
  
			
				
				
				Second Lieutenant 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Nov 2003 
					Location: houston TX 
					
					
						Posts: 493
					 
					 
	Thanks: 32 
	
		
			Thanked 1 Time in 1 Post
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: MP Game - Pain of Human Mose Game
			 
             
			
		
		
		
		We're going to have to have to do a new game, since the VP conditions are permanent.       
I agree that victory by provinces would be ideal, but I don't think one can set conditions other than VP's using mose's server, and it's so much more convenient than a system lacking auto-notification that I'm reluctant to set up a private one. 
 
Does anyone have strong feelings about this?
 
If it's the only good solution, I will, but it seems like it's asking for more trouble.
 
Rabe, Requesting Input  
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				May 20th, 2004, 05:26 PM
			
			
			
		  
	 | 
 
	
		
		
		
			
			| 
 
  
			
				
				
				Sergeant 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Nov 2003 
					Location: Berlin 
					
					
						Posts: 300
					 
					 
	Thanks: 0 
	
		
			
				Thanked 0 Times in 0 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: MP Game - Pain of Human Mose Game
			 
             
			
		
		
		
		No worries about starting a new game with real VPs. I was not aware of Mose's server not offering any other victory conditions apart from total deicide or victory points, but I wholeheartedly agree to continue to use this wonderful service. 
		
	
		
		
		
		
		
		
			
				__________________ 
				Shut your mouth, it could open your mind! - from Skyclad's On With Their Heads!
			 
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				May 20th, 2004, 08:48 PM
			
			
			
		  
	 | 
 
	
		
		
		
			
			| 
 
  
			
				
				
				Second Lieutenant 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Nov 2003 
					Location: houston TX 
					
					
						Posts: 493
					 
					 
	Thanks: 32 
	
		
			Thanked 1 Time in 1 Post
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: MP Game - Pain of Human Mose Game
			 
             
			
		
		
		
		Regarding the restart...I'm getting swamped with work... if someone else wants to create and "admin" it that would be great... otherwise it may be a while...      
Rabe the Rushed  
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				May 23rd, 2004, 08:14 AM
			
			
			
		  
	 | 
 
	
		
		
		
			
			| 
 
  
			
				
				
				Second Lieutenant 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Nov 2003 
					Location: houston TX 
					
					
						Posts: 493
					 
					 
	Thanks: 32 
	
		
			Thanked 1 Time in 1 Post
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: MP Game - Pain of Human Mose Game
			 
             
			
		
		
		
		Started a new instance on mose at port 2250, but it autostops instantly so I assume we're over the limit.  
Will check back periodically, see if it koshers up.
 
Pasc2 is a good sub for those in immediate need, even if magic sites aren't at 75.           
Rabe the Rejected  
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				May 23rd, 2004, 09:27 AM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				Second Lieutenant 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Jan 2004 
					Location: Copenhagen, Denmark 
					
					
						Posts: 410
					 
					 
	Thanks: 0 
	
		
			
				Thanked 0 Times in 0 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: MP Game - Pain of Human Mose Game
			 
             
			
		
		
		
		We are under the limit, so you should be able to start games. However, '/' are not allowed in game names. And I'm not sure about '!', though there is nothing evil about those per se. 
		
	
		
		
		
		
		
		
			
				__________________ 
				"It makes you wonder if there is anything to astrology after all. "Oh, there is," said Susan, "Delusion, wishful thinking and gullibility." (T. Pratchett)
			 
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				May 23rd, 2004, 04:49 PM
			
			
			
		  
	 | 
 
	
		
		
		
			
			| 
 
  
			
				
				
				Second Lieutenant 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Nov 2003 
					Location: houston TX 
					
					
						Posts: 493
					 
					 
	Thanks: 32 
	
		
			Thanked 1 Time in 1 Post
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: MP Game - Pain of Human Mose Game
			 
             
			
		
		
		
		Greetings. 
 
Pain_of_Human_RESTART_Vol2 is now running on mose at port 2243. 
 
Same rules. 10 point chassis. 
 
Same Map. Inland. 
 
I tried to turn off score graphs, but it doesn't appear to be doable. 
 
Good luck to all. Thank you for your patience. 
 
I may switch the host cycle from 48 to 24 hours after turn one, if no one objects. 
 
And if  someone REALLY wants to play Ulm, pm me and I will switch out. 
 
 
Rabe the Restarter 
  
 [ May 23, 2004, 15:50: Message edited by: rabelais ] 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				May 23rd, 2004, 07:02 PM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				First Lieutenant 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Mar 2004 
					Location: CA 
					
					
						Posts: 744
					 
					 
	Thanks: 0 
	
		
			Thanked 1 Time in 1 Post
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: MP Game - Pain of Human Mose Game
			 
             
			
		
		
		
		So there is still no way to turn Graphs OFF for the games runing on Mose's server, correct? 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				May 23rd, 2004, 07:20 PM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				Second Lieutenant 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Jan 2004 
					Location: Copenhagen, Denmark 
					
					
						Posts: 410
					 
					 
	Thanks: 0 
	
		
			
				Thanked 0 Times in 0 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: MP Game - Pain of Human Mose Game
			 
             
			
		
		
		
		I've said it before, and I'll say it again: Show me the command line options to archieve anything, and I'll gladly implement it     
And no, I'm not aware of a way to turn of those graphs from the command line. Nor for victory conditions apart from world domination and victory points.  
		
	
		
		
		
		
		
		
			
				__________________ 
				"It makes you wonder if there is anything to astrology after all. "Oh, there is," said Susan, "Delusion, wishful thinking and gullibility." (T. Pratchett)
			 
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				May 23rd, 2004, 08:35 PM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				First Lieutenant 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Mar 2004 
					Location: CA 
					
					
						Posts: 744
					 
					 
	Thanks: 0 
	
		
			Thanked 1 Time in 1 Post
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: MP Game - Pain of Human Mose Game
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				Originally posted by Esben Mose Hansen: 
 I've said it before, and I'll say it again: Show me the command line options to archieve anything, and I'll gladly implement it       
 
And no, I'm not aware of a way to turn of those graphs from the command line. Nor for victory conditions apart from world domination and victory points. 
			
		 | 
	 
	 
 Gotcha. I was not blaming you by any means Mose, was just curious, since I haven't participated in any new games on your server for a month or so. BTW you did a great job with your public server. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
	
	
		
	
	
	
		
		
		
			
			 
			
				May 23rd, 2004, 09:59 PM
			
			
			
		  
	 | 
 
	
		
		
		
			  | 
			
 
  
			
				
				
				Second Lieutenant 
				
				
				
			 | 
			  | 
			
				
				
					Join Date: Jan 2004 
					Location: Copenhagen, Denmark 
					
					
						Posts: 410
					 
					 
	Thanks: 0 
	
		
			
				Thanked 0 Times in 0 Posts
			
		
	 
					
					
					
					     
				 
				
			 | 
		 
		 
		
	 | 
 
    
	
     
	
	
		
		
		
			
			
				 
				Re: MP Game - Pain of Human Mose Game
			 
             
			
		
		
		
		No offense taken. It is just a common question      
Thanks for the praise! Praise and other feedback is what keeps my fingers coding     
		
	
		
		
		
		
		
		
			
				__________________ 
				"It makes you wonder if there is anything to astrology after all. "Oh, there is," said Susan, "Delusion, wishful thinking and gullibility." (T. Pratchett)
			 
		
		
		
		
		
		
	
		
		
	
	
	 | 
 
 
 
	 
	
		 
	 
 
 
	
		
	
	
	
	
	
	
	| Thread Tools | 
	
 
	| 
	
	
	
	 | 
	
 
	| Display Modes | 
	
 
	
	
	
	
		  Linear Mode 
		
		
	 
	
	 | 
	
	
 
 
	
		
	
		 
		Posting Rules
	 | 
 
	
		
		You may not post new threads 
		You may not post replies 
		You may not post attachments 
		You may not edit your posts 
		 
		
		
		
		
		HTML code is On 
		 
		
	  | 
 
 
	 | 
	
		
	 | 
 
 
     |  
 |