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July 22nd, 2004, 09:51 PM
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Corporal
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Join Date: Jun 2004
Location: England
Posts: 167
Thanks: 1
Thanked 4 Times in 1 Post
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I know its been said before....
But ! how bloody annoying is it when your mages cast spells that are tottally inapropriate...
I was just enjoying an opening game as Mictlan, had a nice army of mages and my water mage cast breath of winter, killing my prophet, a hero and the 2 pyromancers that I had with them as artillary.
Bah, you should be able to tell a mage not to cast certain spells. Or at least have a routine in the AI to not wipe out friendly forces.
Spiro
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July 22nd, 2004, 10:13 PM
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First Lieutenant
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Join Date: Jul 2004
Location: Albuquerque, NM
Posts: 605
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Re: I know its been said before....
heh, that reminds me of when i n00bishly had a non fire resistant guy kill himself summoning fire elementals. course, that was my fault, not the commander's ai
__________________
Every time you download music, God kills a kitten.
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July 22nd, 2004, 10:32 PM
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Corporal
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Join Date: Jul 2004
Location: Missouri, USA
Posts: 162
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Re: I know its been said before....
Will friendly troops in the vicinity catch on fire from summoned fire elementals, assuming they are not fire resistance.
Krool
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July 23rd, 2004, 02:06 AM
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Major General
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Join Date: Jan 2004
Location: twilight zone
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Re: I know its been said before....
Quote:
Originally posted by KroolDeath:
Will friendly troops in the vicinity catch on fire from summoned fire elementals, assuming they are not fire resistance.
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Yes, they will. Friendly troops, including the caster itself, can also be killed by poorly-planned spells. You will all too frequently see the AI become victim to such things. It'd be funny if it wasn't so pathetic.
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July 23rd, 2004, 05:00 AM
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Corporal
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Join Date: Nov 2003
Location: Atlanta
Posts: 97
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Re: I know its been said before....
Quote:
Originally posted by spirokeat:
I was just enjoying an opening game as Mictlan, had a nice army of mages and my water mage cast breath of winter, killing my prophet, a hero and the 2 pyromancers that I had with them as artillary.
Bah, you should be able to tell a mage not to cast certain spells. Or at least have a routine in the AI to not wipe out friendly forces.
Spiro
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I feel your pain. Believe me. I now don't even put mages that can cast the spell into battle with other troops, further increasing my general disdain for water (clams I know and quickness, but not much else)
According to Johan in this thread the AI is working correctly. It's supposed to cast breath of winter if no troops are nearby. I don't quite understand the explanation when it completely ignores friendly troops, but in that thread it doesn't seem like Illwinter considers it to be "broken".
Darryl
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