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				August 21st, 2004, 11:43 PM
			
			
			
		  
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				Corporal 
				
				
				
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				Re: MP Game - New Mosehansen Game - hard_slog
			 
             
			
		
		
		
		That explains why he seems likely to stale in ten minutes. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				August 22nd, 2004, 01:25 AM
			
			
			
		  
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				Lieutenant General 
				
				
				
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				Re: MP Game - New Mosehansen Game - hard_slog
			 
             
			
		
		
		
		 
In response to the in-game message - I'd be happy to see it go to 48QH now. 
		
	
		
		
		
		
		
		
			
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				August 22nd, 2004, 01:44 AM
			
			
			
		  
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				Re: MP Game - New Mosehansen Game - hard_slog
			 
             
			
		
		
		
		yah i'm thinking of putting it to 48 hrs 
 
could someone pls link me to the thread where he did said he was having problems? 
 
I may have to have him set to AI 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				August 22nd, 2004, 01:57 AM
			
			
			
		  
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				Captain 
				
				
				
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				Re: MP Game - New Mosehansen Game - hard_slog
			 
             
			
		
		
		
		
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				August 22nd, 2004, 02:43 AM
			
			
			
		  
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				Re: MP Game - New Mosehansen Game - hard_slog
			 
             
			
		
		
		
		hmmm yah he should probably be set to AI.  I'll wait till he's the Last player, and then I will have someone set him to AI, and check to make sure he wasn't pillaged Last turn    
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				August 22nd, 2004, 11:28 AM
			
			
			
		  
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				Major 
				
				
				
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				Re: MP Game - New Mosehansen Game - hard_slog
			 
             
			
		
		
		
		I prefer to keep it at 24 hours. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				August 22nd, 2004, 01:42 PM
			
			
			
		  
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				Lieutenant General 
				
				
				
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				Re: MP Game - New Mosehansen Game - hard_slog
			 
             
			
		
		
		
		
	Quote: 
	
	
		
			
				The Panther said: 
I prefer to keep it at 24 hours.  
			
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 Keep in mind that the very  first post describing the game and its hosting said :
 
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				Hosting interval: will start out at 25 hours quickhost. at turn 30 i'll change it to two days QH. if that's too short come the late game, I could increase that to 3 days. 
			
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 The game was supposed to go to 48QH already.  
		
	
		
		
		
		
		
		
			
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				August 22nd, 2004, 02:10 PM
			
			
			
		  
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				Lieutenant General 
				
				
				
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				Re: MP Game - New Mosehansen Game - hard_slog
			 
             
			
		
		
		
		yah, the question isn't about whether this game will go over to 48 hr QH, but when; ie. whether to do it now, or wait a few more turns.  Caine seems to really want it to go to 48 hrs, so I probably will do that then. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				August 22nd, 2004, 04:30 PM
			
			
			
		  
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				Second Lieutenant 
				
				
				
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				Re: MP Game - New Mosehansen Game - hard_slog
			 
             
			
		
		
		
		Probably a symptom of Too Many Games Syndrome.  It can happen to anyone.  You've been warned. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				August 22nd, 2004, 05:41 PM
			
			
			
		  
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				Lieutenant General 
				
				
				
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				Re: MP Game - New Mosehansen Game - hard_slog
			 
             
			
		
		
		
		 
Oops - I think you should've waited to change to 48 QH until the _beginning_ of a turn; looks like it wipes / wiped out all the orders that had already been in, so people will need to take them again. 
 
On the bright side - I think they can just connect to the game, select "Continue where I left" and have their orders uploaded intact.  They might want to do something - rename a commander or whatnot - just to make sure their client knows there are changes to upload. 
		
	
		
		
		
		
		
		
			
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