Re: SEV- Suggestions on Ruins
Quote:
Atrocities said:
Ruins could give other things other than technology. They could give a new happiness pill, a boast to production, a boast to intel, a boast to research points, etc.
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Far off star charts. Not a major item I know but it seems very logical to be fouind in ruins.
How about something which alters the worth of the planet. You scan the planet and see xxx,xxx,xxx worth plus some ruins. When you colonize it you find a food plant or a radioactive previously unknown to your scanners which puts a worthwhile boost on the numbers. It would be kindof nice to find out afterward that the crappy tiny rock actually has a use. If balance is desired it could also be some strange plant-virus or false-radioactive which shoots it down. Probably something with minerals also but nothing comes to mind. Some new metal maybe.
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