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November 26th, 2004, 09:54 PM
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First Lieutenant
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Join Date: May 2004
Posts: 654
Thanks: 0
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Re: MP Game - Back to the Fray (noob/int game) - o
Geez jeffr your defence of your Last(?) fort is bleeding me white. Those are some nasty spell combos you are flinging about...
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November 29th, 2004, 01:10 PM
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Sergeant
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Join Date: Nov 2003
Posts: 356
Thanks: 0
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Re: MP Game - Back to the Fray (noob/int game) - o
hey soapyfrog - glad to help out
But really, it's the ai that takes over the casting after the first 5 spells. Is the ai influenced by the spells that you script?
The ai cast a few destructions (lowering the armor values) and then a few blade winds, which was nice. The ai also casts swarm, which considering there is a storm going on, is a waste of gems, in my opinion. Bugs don't fly in the storm.
I wish i had figured out how to take out your damn banelords a bit earlier in the game (like 40 turns ago).
Even on the losing end, this has been fun.
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November 29th, 2004, 01:35 PM
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First Lieutenant
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Join Date: May 2004
Posts: 654
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: MP Game - Back to the Fray (noob/int game) - o
Yeah the dust to dust, wither bones, and of course petrify all seem to be highly effective.
The blade winds are deadly... well its only a matter of time at this point, I suppose, but boy has it been expensive.
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November 29th, 2004, 02:50 PM
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First Lieutenant
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Join Date: Jul 2004
Location: California
Posts: 631
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Re: MP Game - Back to the Fray (noob/int game) - o
Set back to 36hr QH
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December 4th, 2004, 10:21 PM
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First Lieutenant
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Join Date: Jul 2004
Location: California
Posts: 631
Thanks: 0
Thanked 0 Times in 0 Posts
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Awesome Wolf Death Caster!
Now whoever said wolves weren't awesome! Whoever did surely hasn't seen those D4 wolf mages that make the Last of the Tuatha theme so very deadly!
Well, seriously, I had 2 of these D4 wolves show up after a big battle with Pythium. This is a known bug in that they're reincarnated Pythian demi liches that died in the battle. If anyone cares, I can suicide them against someone elses PD, or I can just set them where they are w/ script to attack closest, in case someone attacks.
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December 4th, 2004, 10:27 PM
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Lieutenant General
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Join Date: Feb 2004
Posts: 2,687
Thanks: 20
Thanked 54 Times in 39 Posts
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Re: Awesome Wolf Death Caster!
hey, its not an exploit. everyone has the same chance to luck out like that. just think of them as gifts from heaven. obviously the game itself considers your pretender to be the one true god
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December 6th, 2004, 04:38 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: Awesome Wolf Death Caster!
Has anybody else had problems connecting to the game lately? My Dom2 freezes completely whenever I try to access this one, but I've no trouble with the Faerun Pirates game. It's annoying as hell, because I'll get several stale turns in a row if this keeps up.
Edi
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December 6th, 2004, 09:55 AM
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First Lieutenant
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Join Date: May 2004
Posts: 654
Thanks: 0
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Re: Awesome Wolf Death Caster!
The server needs a restart (again). Seems to happen to games on Mosehansen every so often. I find if I try to connect twice in quick succession I can 90% of the time get it on the 2nd try.
So Thufir needs to restart the server, and the problem should go away (for awhile).
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December 6th, 2004, 03:38 PM
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First Lieutenant
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Join Date: Jul 2004
Location: California
Posts: 631
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: Awesome Wolf Death Caster!
I will restart game now. This will change deadline as well, giving you more time to submit, Edi.
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December 7th, 2004, 03:06 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: Awesome Wolf Death Caster!
Okay, my turn is done. The 36 hour limit is just fine with me, I just get in trouble if the server starts acting up, because I can't try multiple connection attempts, my computer just freezes until I kill Dom2 from the Task Manager.
Edi
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