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January 13th, 2005, 05:02 PM
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General
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Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
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Re: New Game: Age of Men
Hahah! Make it a requirement that if you summon Gaap you have to give him Totem shield or something?
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January 13th, 2005, 06:31 PM
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Captain
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Join Date: Mar 2004
Location: Italy
Posts: 839
Thanks: 0
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Re: New Game: Age of Men
You can change the weapon he wields, with a nasty non draining life sword.
__________________
- Cohen
- The Paladin of the Lost Causes
- The Prophet of the National Armyes
- The Enemy of the SC and all the overpowered and unbalanced things.
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January 13th, 2005, 06:36 PM
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Corporal
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Join Date: May 2004
Location: Strasbourg, France
Posts: 170
Thanks: 0
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Re: New Game: Age of Men
I'm sorry, guys, but I think I will sit out this one, after all. Someone pointed out a few things to me, and convinced me that this game will be less fun than it sounds. Once again, sorry for dropping out like this.
__________________
Wrath them 'till they glow, and arrow them in the dark.
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January 13th, 2005, 11:31 PM
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First Lieutenant
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Join Date: Jul 2004
Location: Panama City beach, Fl, USA
Posts: 662
Thanks: 15
Thanked 6 Times in 5 Posts
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Re: New Game: Age of Men
I'm changing to Mictlan! Blooooooooodddd!
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January 14th, 2005, 02:56 AM
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General
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Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
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Re: New Game: Age of Men
I took Gaap's hellsword away and the mod is now ready. In the end I decided not to mod in High Priests into base nations. It would be unfair to people not playing base. Players will just have to make creative use of Standard items I think Anyway, here are the mods for this game:
Age of Men Mods
Go download them and start working on your pretender. I'm planning on a game start of Monday or Tuesday evening which should give people some time to get used to the mods and play a bit. I'll probably open up the server for uploading pretenders sometime on sunday - there will be a post when I do.
Now, as for maps, it looks like we have 8 players. Anyone have a suggestion for what to play on?
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January 14th, 2005, 10:01 PM
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General
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Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
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Re: New Game: Age of Men
So, I looked at a couple of maps just now... Seems like Inland might be a good one for us since no one is aquatic. But its just a little too big. If we had one additional player that would probably be just right.
Other than that, maybe Karan or Parganos? If people dont have an opinion about maps I will just pick one and you can all suffer with my choice
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January 15th, 2005, 04:04 AM
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Captain
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Join Date: Mar 2004
Location: Italy
Posts: 839
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Thanked 0 Times in 0 Posts
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Re: New Game: Age of Men
Parganos is known for his little cash income, I'd prefer Karan unless we use a rich setting Parganos.
__________________
- Cohen
- The Paladin of the Lost Causes
- The Prophet of the National Armyes
- The Enemy of the SC and all the overpowered and unbalanced things.
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January 16th, 2005, 01:24 PM
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Corporal
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Join Date: Dec 2003
Posts: 71
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: New Game: Age of Men
Karan is fine, although I have had a start location that only had two connections, one to a water location.
On another note, could we turn off the score graphs?
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January 17th, 2005, 06:52 PM
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General
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Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
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Re: New Game: Age of Men
Ok, Karan it is. For anyone who does not already have the map, here is the link from the Illwinter website. Just download it and unzip it into your maps directory:
Karan Map
As for graphs: Nope I strongly prefer graphs on. I understand people's arguments against them but IMO, they relieve countless hours of tallying up all kinds of minutae about your opponents.
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January 17th, 2005, 07:00 PM
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General
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Join Date: May 2004
Location: Seattle, WA
Posts: 3,011
Thanks: 0
Thanked 45 Times in 35 Posts
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Re: New Game: Age of Men
Ok, the server should now be Online for pretender uploads. Connect at...
IP: benatar.snurgle.org
port: 2001
... game will begin when all pretenders are in!
Oh!! And everyone remember to password protect your pretender so there can't be any mixups.
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