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January 13th, 2005, 08:53 PM
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Second Lieutenant
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Join Date: Sep 2004
Posts: 483
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: starting?
heh this game has been dormant for so long, I hardly care about it anymore.
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January 13th, 2005, 09:53 PM
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Captain
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Join Date: May 2004
Posts: 860
Thanks: 0
Thanked 1 Time in 1 Post
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Re: starting?
Well, you should. 'Cause you're gonna get yours for breaking our NAP by dispelling my global!
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January 14th, 2005, 02:28 PM
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Second Lieutenant
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Join Date: Sep 2004
Posts: 483
Thanks: 0
Thanked 0 Times in 0 Posts
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Re: starting?
umm I thought you´d be content with 3 of the 5 global slots. Well I guess I´ll have to carry my legions of bloodslaves to the altar to make the world cold if you invade me.
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January 14th, 2005, 02:56 PM
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Captain
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Join Date: Jun 2004
Location: Rhode Island
Posts: 822
Thanks: 0
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Re: starting?
Naw, somebody else (ahem) will just make the world hot. Spend yer virgins elsewhere.
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January 17th, 2005, 03:50 PM
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Second Lieutenant
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Join Date: Sep 2004
Posts: 483
Thanks: 0
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Re: starting?
and so the world went cold. Blame the lizards .
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January 17th, 2005, 04:42 PM
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Captain
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Join Date: May 2004
Posts: 860
Thanks: 0
Thanked 1 Time in 1 Post
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Re: starting?
Sorry, guys, I couldn't help it.
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January 18th, 2005, 12:54 AM
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Corporal
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Join Date: Sep 2004
Posts: 104
Thanks: 0
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odd unit
i have just recieved the oddest unit it appeared in my back province(not summuned or anything just appeared like the usual ermor leaders). it is a longdead leader with 2death and 2 blood but retained all the other longdead traits including mindless, 50 moral and 5 hitpts.
BTW i like it cold thanks, now if someone wants to chip in we can add burden of time to the end-of-the-world set.
?so if we have cold and then we add the hot global do they cancel or?
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January 18th, 2005, 03:30 AM
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Captain
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Join Date: Jun 2004
Location: Rhode Island
Posts: 822
Thanks: 0
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Re: odd unit
Probably the temperatures cancel, and the unrest effects don't. Nobody's at ease when the sun is the size of a pumpkin and there are all these sweating swearing steaming giants stomping about.
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January 18th, 2005, 10:29 AM
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Captain
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Join Date: May 2004
Posts: 860
Thanks: 0
Thanked 1 Time in 1 Post
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Re: odd unit
Quote:
rex_havok said:
i have just recieved the oddest unit it appeared in my back province(not summuned or anything just appeared like the usual ermor leaders). it is a longdead leader with 2death and 2 blood but retained all the other longdead traits including mindless, 50 moral and 5 hitpts.
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That sounds like the infamous 'immortal bug.' That is, in some instances it has been reported that immortal leaders that die for good have reincarnated as something else under some other player. That particular one sounds like a reborn vampire count.
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January 19th, 2005, 06:18 PM
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Corporal
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Join Date: Sep 2004
Location: Denmark
Posts: 63
Thanks: 0
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Good bye cruel world
Dispite a spirited Last ditch defense, and another 600 undead laid permantly to rest, the empire of Man will soon be no more.
All assets have been transferred to off shore accounts on the Cayman Islands. Where current management has also set up HQ, while waiting for the return of God.
Since most of the population of Man has now joined the undead armies, I'll be cheering for Rex.
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