> The tip of the turn goes by too fast to read. Can I call them up later?
You can find them at
http://www.freewebs.com/dominions2/tips.html
> Can Independant provinces attack? (since I'm leaving my rear provinces
> undefended)
Independants do not attack from an independant province, no. But there are
random events, which create a group of independants out of nowhere, and send
it against a province of yours. How to deal with these events is a question
without a simple answer. Even good players will disagree on this.
My way is not to bother defending the provinces. I build a castle in provinces
that have good gem income, and stick a province defender in each province - just
so that I can see what took it. Then I send someone to clear the rabble off.
Against AIs (in single player) this is a recipe for disaster - the AIs will
decide you are weak, and attack you. If you want to play with AIs, you are
better off buying 11 or 21 PDs - the AI does not differentiate between 1 to 10,
11 to 20, or 21 to 30.
> Can I build 2 buildings at once?
Yes, as long as you use different commanders to do so. But telling two
commanders to build the same type of building is almost always a waste of time
and gold.
> Is there no save game feature in the game? (I have created my own save/load
> system but it's a bit slow)
That's the only way. Do not get used to saving, except for testing purposes.
This a game that shines in multiplayer, and there is no saving there.
> Game Over - Quit. Is that it???
That is it.
> Why can I sometimes move my army two provinces but mostly just one?
Some troopers and commanders can move more than one province per turn, as long
as you control each province on the way. Flyers can fly over two land provinces
and land in the third one. Mountains, swamps, forests, deserts can slow you
down.
> Should I try to build temples in every province I capture or spread them
> out a bit.
In the beginning, you cannot afford this, and you have to make each temple count.
Later in the game, my opinion is that you should have a castle, a lab, and a
temple in each province.