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				March 9th, 2005, 05:24 PM
			
			
			
		  
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				Major General 
				
				
				
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				Re: Mod idea: SEIV Junior
			 
             
			
		
		
		
		You snake! No, I'm serious; it's not about pointed tongues or anything, it's about the kiddies who will (I believe) be deterred by the system names. I mean, they'd much earlier colonize a system called "Manhattan" than "Ishantrissti", even if the latter is better. 
		
	
		
		
		
		
		
		
			
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				March 9th, 2005, 05:31 PM
			
			
			
		  
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				 Shrapnel Fanatic 
				
				
				
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				Re: Mod idea: SEIV Junior
			 
             
			
		
		
		
		"Remove your warships from the Onomatopoeia system, or they will see just how much BLAM and PTHOOM my fleet can dish out!" 
		
	
		
		
		
		
		
		
			
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				March 9th, 2005, 05:37 PM
			
			
			
		  
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				Re: Mod idea: SEIV Junior
			 
             
			
		
		
		
		Not a snake, a alien velociraptor    
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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				March 9th, 2005, 05:39 PM
			
			
			
		  
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				Re: Mod idea: SEIV Junior
			 
             
			
		
		
		
		Errwhat? 
		
	
		
		
		
		
		
		
			
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				March 10th, 2005, 12:40 AM
			
			
			
		  
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				Re: Mod idea: SEIV Junior
			 
             
			
		
		
		
		The mod sounds like a good idea to me. But keep the names. Kids like weird names. 
		
	
		
		
		
		
		
		
			
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				March 10th, 2005, 02:34 AM
			
			
			
		  
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				Re: Mod idea: SEIV Junior
			 
             
			
		
		
		
		I would assume that you'd name the systems after known star names.  Perfect for budding astronomers. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
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				March 10th, 2005, 02:45 AM
			
			
			
		  
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				Re: Mod idea: SEIV Junior
			 
             
			
		
		
		
		I like that one better. 
		
	
		
		
		
		
		
		
			
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				March 10th, 2005, 06:18 AM
			
			
			
		  
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				Re: Mod idea: SEIV Junior
			 
             
			
		
		
		
		Good idea, but not too "scientific" names like some in the EyeCandy Mod..... I mean, kids would respond pretty well to "Sirius", "Betelgeuse", "Arcturus" and so forth, but "121 Pisces 3" or "43 Omega" is not too appealing to the little toddlers of about 8 years old. 
		
	
		
		
		
		
		
		
			
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				March 10th, 2005, 05:29 PM
			
			
			
		  
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				Re: Mod idea: SEIV Junior
			 
             
			
		
		
		
		Kids like complexity.  Ever try to play Pokemon? 
 
Just how young are these kids of yours, geoschmo? 
Is it ethical to hook a 4-year-old on 4X? 
("The first game's free, kid.") 
		
	
		
		
		
		
		
		
			
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				March 10th, 2005, 05:46 PM
			
			
			
		  
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				Re: Mod idea: SEIV Junior
			 
             
			
		
		
		
		
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				dmm said: 
Kids like complexity.  Ever try to play Pokemon? 
 
Just how young are these kids of yours, geoschmo? 
Is it ethical to hook a 4-year-old on 4X? 
("The first game's free, kid.")  
			
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 Nobody actually plays Pokemon DMM. It's just a scam to get people to buy a bunch of cards.
 
They are older then 4, but there is a lot of stuff in this game. I'm thinking they'd get a little overwhelmed at first and maybe lose interest. By giving them a less complex version I hope to get them hooked on the 4X philosophy, without drowning them in the micromanagment. I expect they will move on to the full game fairly quickly.
 
They could probably understand it enough to play against each other, or against the AI. But I wanted to boil it down a bit so they could play against me and still have a good time. They are pretty competative and really enjoy it when they can beat the old man.    
		
	
		
		
		
		
		
		
			
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