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  #31  
Old March 30th, 2005, 09:32 AM
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Default Re: OT: Nothing More Frustrating

Today I'm getting Rush Hour! Yay!
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  #32  
Old March 30th, 2005, 10:08 AM
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Default Re: OT: Nothing More Frustrating

Enjoy. Be sure to visit simtroplis to get some good downloads and the mods.
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  #33  
Old March 30th, 2005, 11:44 AM
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Default Re: OT: Nothing More Frustrating

I don't like to mod games at first, I like to finish it the way it is
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  #34  
Old March 30th, 2005, 02:43 PM
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Default Re: OT: Nothing More Frustrating

the only reason i dont buy things online, is because i like the instant gratification of being able to have it 'now'. of course, the three game selling places I went to near downtown SF didnt HAVE sim city.

they (Comp USA, EB, and Circuit City) DID have at least one strategy first (different, in each case) game on their shelves, so I felt a little better about SE5's chances.

Anyway... yesterday I found myself up in the north bay where the insufferable yuppies live in tract-mansions (like tract housing, but bigger) and display their poor driving ability in oversized vehicles (tangentially, this is also the rough area where Aaron Hall makes his abode...) and so I thought id try a game store at a mall up there.

reason being, that there were probably more middle-aged fathers in that region, and they would be more likely to sit in their home office and play a pastoral game like SC4. and thus if it got better sales up there, managers would be more likely to keep it on the shelves. and guess what? found it at the first place I stopped!

So its fun, but theres no random terrain generation. No Reticulating Splines. Have to use what they give you, or terraform by hand. Oh well, i can live with that.

So I started a little city. and then I started another city next to it. and in the city next to it, i stuck a big poluting power plant, and an expensive water pump, and a whole lot of industry.

Then I made some road, power, and water connections back to my first city. and then loaded up the first city, and started building residential zones. And my residential paradise GREW! with no fire threat from the industry, no pollution from the power plant, no crime, just pristine houses and condos on some nice costal hills.

and then I discovered something that made my little evil-emperor heart swoon! I could raise taxes on the poor and lower them on the rich! Ah, force those degenerates somewhere else! now nothing but nice buildings, and rich residents. ahh... just like the place where I bought the game from...

funny how art immitates life, eh?
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  #35  
Old March 31st, 2005, 09:48 AM
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Default Re: OT: Nothing More Frustrating

Metro City will not grow widthways any more. It's filled the map...

Didn't get it yesterday, going to have to get it some other time...
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  #36  
Old March 31st, 2005, 11:31 AM
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Default Re: OT: Nothing More Frustrating

I bought the Chronicals of Riddick "Escape from Butcher Bay" and so far I am impressed with the game. A bit glitch on my less than high end machine, but otherwise so far a fun game that has a lot of action and story to it.

The best new games I have played in the last year would have to be:

1. Farcry (Simply outstanding)
2. Riddick EFBB
3. Tribes Vengeance
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  #37  
Old March 31st, 2005, 11:35 AM
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Default Re: OT: Nothing More Frustrating

Atrocities, how do you get commercial skyscrapers? The most I've had a building provide jobs for is a little over 1,000 people.
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  #38  
Old March 31st, 2005, 04:47 PM
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Default Re: OT: Nothing More Frustrating

all that stuff is outlined in the tips on the Maxis web page. and there's a hint card that came with the game that tells you how to raise the desireablity of different zones. you need a large enough plot of C$$$ with high land value, water, power, low polution, flat, educated workers, etc. etc.
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  #39  
Old March 31st, 2005, 11:27 PM
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Default Re: OT: Nothing More Frustrating

It takes a lot of time to get the big ones.... Mainly zone your C$ then rezone to C$$ then again later to C$$$. Keep rezoning your surrounding Residential as well.

It takes a bit to get the populations high enough in a concentrated area to get the sims to build those big buildings. That is why I say expand slowly and in small increaments. If you start to see slums, plop down a baseball part or something near by. Also be sure you have plenty of bus stops and eventually next to the bus stops, sub way portols.

If you run into big problems visit simtropolis for some $$ making buildings. I can even send the water front casino to you if you need it. (Goes into your MyDocuments/SC4/Plugins folder. Let me know.
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  #40  
Old April 1st, 2005, 02:00 AM
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Default Re: OT: Nothing More Frustrating

since this seems like the thread to go for Simcity 4 answers, I'd like to ask you SC4 buffs a question:

On a city like mine (see attachment) the roads around the downtown area (the one with all the skyscrapers) keep clogging, which causes the transportation advisor to keep nagging at me. Do you know of a solution that would keep the advisor shut once and for all without having to demolish a good chunk of my skyscrapers?
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